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TFS 1.X+ strange behavior (/goto demon)

roriscrave

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Hi, strangely I discovered 2 'bugs' in the current TFs 1.3.

1) I gave /goto demon with my Adm, and used the 'utevo lux' spell.
from that moment the demon started to move and never stopped.

2) I pulled a player to a hydras hunt, and let the player die, so the hydras never stopped moving. this can not generate in the consumption of tfs?
is there any way to optimize?

obs: either 'bug' occurs with all monsters
 
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