Eddie TheGod
New Member
- Joined
- Jul 30, 2016
- Messages
- 20
- Reaction score
- 3
So I want my WAR ot with balanced out sudden death hits. I've tested it out and well when I boost up a ml of a noob char to ml 120, he attacks from 250-500. I want him to attack from 450-530 lets say with ml 120 to be more fair. I want it balanced out so lets say if I start out and I have ml 80 I want that character with ml 80 to attack from 300-350. Please anyone help here is my .lua of the sudden death
IT STARTS HERE
ENDS HERE
Any help? please
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IT STARTS HERE
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 5, 5, 4, 7)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Any help? please
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