Tarcisio Vrnt
In Memory of Say Dracarys. Love s2 Haters
- Joined
- Sep 8, 2014
- Messages
- 102
- Reaction score
- 14
It would be interesting to put up a fee system like the lunarforce where when you die for player loses less experience because in shadowcores this occurring much loss level.
*Example: a level greater than 300 player takes 2 hours to up 1 level, or even longer, and when he dies for player loses about 2 level.
I think you should leave the same penalty to death by monster and decrease the death penalty for player.
*Example: a level greater than 300 player takes 2 hours to up 1 level, or even longer, and when he dies for player loses about 2 level.
I think you should leave the same penalty to death by monster and decrease the death penalty for player.