local t = {
redStorage = 15000,
blueStorage = 15001,
redFlag = 18000,
blueFlag = 18001,
redGoal = 19000,
blueGoal = 19001,
fromPos = {x = 982, y = 1022, z = 7},
toPos = {x = 993, y = 1033, z = 7}
}
local function getPlayers()
local thisTable = {}
for x = t.fromPos.x, t.toPos.x do
for y = t.fromPos.y, t.toPos.y do
for z = t.fromPos.z, t.toPos.z do
local myPos = {x = x, y = y, z = z}
local player = getTopCreature(myPos).uid
if player > 0 then table.insert(thisTable, player) else table.remove(thisTable, player) end
end
end
end
return {thisTable = thisTable}
end
local function repeatFlagOnPlayer(cid)
local k = getThingPos(cid)
local r = {
{pos = {x = k.x + 2, y = k.y - 2, z = k.z}, delay = 300},
{pos = {x = k.x + 2, y = k.y + 2, z = k.z}, delay = 300},
{pos = {x = k.x - 2, y = k.y + 2, z = k.z}, delay = 300},
{pos = {x = k.x - 2, y = k.y, z = k.z}, delay = 300},
{pos = {x = k.x - 2, y = k.y - 2, z = k.z}, delay = 300},
{pos = {x = k.x, y = k.y - 2, z = k.z}, delay = 300}
}
local effects = {27, 28, 29, 30}
if isPlayer(cid) then
if getPlayerStorageValue(cid, t.blueStorage) == 1 and getPlayerStorageValue(cid, t.redFlag) == 1 and getGlobalStorageValue(t.redFlag) == 1 then
for i = 1, 6 do
addEvent(doSendDistanceShoot, r[i].delay, r[i].pos, k, CONST_ME_FIREWORK_YELLOW)
end
for i = 1, 4 do
addEvent(doSendMagicEffect, 1000, getThingPos(cid), effects[i])
end
return addEvent(repeatFlagOnPlayer, 1000, cid)
elseif getPlayerStorageValue(cid, t.redStorage) == 1 and getPlayerStorageValue(cid, t.blueFlag) == 1 and getGlobalStorageValue(t.blueFlag) == 1 then
for i = 1, 6 do
addEvent(doSendDistanceShoot, r[i].delay, r[i].pos, k, CONST_ME_FIREWORK_YELLOW)
end
for i = 1, 4 do
addEvent(doSendMagicEffect, 1000, getThingPos(cid), effects[i])
end
return addEvent(repeatFlagOnPlayer, 1000, cid)
else
return false
end
else
return false
end
end
function onStepIn(cid, item, position, fromPosition, toPosition, lastPosition, actor)
if isPlayer(cid) then
if item.actionid == 6000 then
if getPlayerStorageValue(cid, t.redStorage) == 1 then
if getPlayerStorageValue(cid, t.blueFlag) == -1 and getGlobalStorageValue(t.blueFlag) == -1 then
setPlayerStorageValue(cid, t.blueFlag, 1)
setGlobalStorageValue(t.blueFlag, 1)
repeatFlagOnPlayer(cid)
doBroadcastMessage(getCreatureName(cid) .. " has stolen the Blue Flag!")
else
doCreatureSay(cid, "The flag is not at home.", 19)
doTeleportThing(cid, fromPosition, false)
end
else
doCreatureSay(cid, "You may only pick up the opposite team flag.", 19)
doTeleportThing(cid, fromPosition, false)
end
elseif item.actionid == 6001 then
if getPlayerStorageValue(cid, t.blueStorage) == 1 then
if getPlayerStorageValue(cid, t.redFlag) == -1 and getGlobalStorageValue(t.redFlag) == -1 then
setPlayerStorageValue(cid, t.redFlag, 1)
setGlobalStorageValue(t.redFlag, 1)
repeatFlagOnPlayer(cid)
doBroadcastMessage(getCreatureName(cid) .. " has stolen the Red flag!")
else
doCreatureSay(cid, "The flag is not at home.", 19)
doTeleportThing(cid, fromPosition, false)
end
else
doCreatureSay(cid, "The flag is not at home.", 19)
doTeleportThing(cid, fromPosition, false)
end
end
if item.actionid == 6002 then
if getPlayerStorageValue(cid, t.redStorage) == 1 then
if getPlayerStorageValue(cid, t.blueFlag) == 1 and getGlobalStorageValue(t.blueFlag) == 1 then
setGlobalStorageValue(t.blueFlag, -1)
setPlayerStorageValue(cid, t.blueFlag, -1)
setGlobalStorageValue(t.redGoal, getGlobalStorageValue(t.redGoal)+1)
doBroadcastMessage("Current CTF Game Score:\nRed Team: " .. getGlobalStorageValue(t.redGoal) .. "\nBlue Team: " .. getGlobalStorageValue(t.blueGoal) .. "\nTen Scores to win!", 20)
doBroadcastMessage(getCreatureName(cid) .. " has scored 1 point for the Red Team!")
else
doCreatureSay(cid, "You dont have the flag.", 19)
doTeleportThing(cid, fromPosition, false)
end
elseif getPlayerStorageValue(cid, t.blueStorage) == 1 then
if getPlayerStorageValue(cid, t.redFlag) == 1 and getGlobalStorageValue(t.redFlag) == 1 then
setGlobalStorageValue(t.redFlag, -1)
setPlayerStorageValue(cid, t.redFlag, -1)
setGlobalStorageValue(t.blueGoal, getGlobalStorageValue(t.blueGoal)+1)
doBroadcastMessage("Current CTF Game Score:\nRed Team: " .. getGlobalStorageValue(t.redGoal) .. "\nBlue Team: " .. getGlobalStorageValue(t.blueGoal) .. "\nTen Scores to win!", 20)
doBroadcastMessage(getCreatureName(cid) .. " has scored 1 point for the Blue Team!")
else
doCreatureSay(cid, "You dont have the flag.", 19)
doTeleportThing(cid, fromPosition, false)
end
end
if getGlobalStorageValue(t.blueGoal) == 10 and getGlobalStorageValue(t.redGoal) < 10 then
for _, cid in ipairs(getPlayersOnline()) do
if getPlayerStorageValue(cid, t.blueStorage) == 1 then
setPlayerStorageValue(cid, t.blueStorage, -1)
doPlayerAddItem(cid, 9020, math.random(1, 6))
elseif getPlayerStorageValue(cid, t.redStorage) == 1 then
setPlayerStorageValue(cid, t.redStorage, -1)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
setGlobalStorageValue(t.redGoal, 0)
setGlobalStorageValue(t.blueGoal, 0)
end
local FF = getPlayers().thisTable
if #FF > 1 then
for _, hh in ipairs(FF) do
doTeleportThing(hh, getTownTemplePosition(getPlayerTown(hh)), true)
end
end
elseif getGlobalStorageValue(t.redGoal) == 10 and getGlobalStorageValue(t.blueGoal) < 10 then
for _, cid in ipairs(getPlayersOnline()) do
if getPlayerStorageValue(cid, t.redStorage) == 1 then
setPlayerStorageValue(cid, t.redStorage, -1)
doPlayerAddItem(cid, 9020, math.random(1, 6))
elseif getPlayerStorageValue(cid, t.blueStorage) == 1 then
setPlayerStorageValue(cid, t.blueStorage, -1)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
setGlobalStorageValue(t.redGoal, 0)
setGlobalStorageValue(t.blueGoal, 0)
end
local F = getPlayers().thisTable
if #F > 1 then
for _, h in ipairs(F) do
doTeleportThing(h, getTownTemplePosition(getPlayerTown(h)), true)
end
end
end
end
else
doRemoveCreature(cid)
end
return true
end