luigilc
Lua Learner
the color change, is it a new module? Cuz I really loved it
Does it only work for Otclient?I have been working on a cool system. Players can see different things xD
I have been working on a cool system. Players can see different things xD
Summy:
-has storage 1001, 1002 set to 1
[A] Summ:
-has stroage 1003 set to 1
Red stone will be gone if you have storage 1001 => 1
Stairs will be gone if you have 1002 => 1
and
Mossy stone will be gone if you have 1003 => 1
Do the same with npc's, would be epic for quest-lines so a player can only see a certain npc if they're up to that required part of the quest-line
I have been working on a cool system. Players can see different things xD
Summy:
-has storage 1001, 1002 set to 1
[A] Summ:
-has stroage 1003 set to 1
Red stone will be gone if you have storage 1001 => 1
Stairs will be gone if you have 1002 => 1
and
Mossy stone will be gone if you have 1003 => 1
I have been working on a cool system. Players can see different things xD
Summy:
-has storage 1001, 1002 set to 1
[A] Summ:
-has stroage 1003 set to 1
Red stone will be gone if you have storage 1001 => 1
Stairs will be gone if you have 1002 => 1
and
Mossy stone will be gone if you have 1003 => 1