Peonso
Godly Member
- Joined
- Jan 14, 2008
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You OTC magician, enlighten me!
#1 - I made a module but I can't make it load with the interface. Tryed to add it to interface.otmod but than my client doesn't even starts (enable to load game_interface module). What should I look into? I can load it through Module Manager without problems, no errors and got it working as intended.
#2 - Also, I'm clueless in tons of shit, specially protocol oriented, so I'm making new skills on my server only based on Storage Values, and handling it through client only through extended opcodes, probably no where near optimal. But I'm having problem on handling the storages, on either storing it in the client and loading it, I'm sending it on character login with sendExtendedOpcode, but that seems to happen prior to the module being loaded. Also it stores the information and when I log with another character it has the values of the prior one and I need to send a request to update the values again. How could I better handle it?
BUMP
#1 - I made a module but I can't make it load with the interface. Tryed to add it to interface.otmod but than my client doesn't even starts (enable to load game_interface module). What should I look into? I can load it through Module Manager without problems, no errors and got it working as intended.
#2 - Also, I'm clueless in tons of shit, specially protocol oriented, so I'm making new skills on my server only based on Storage Values, and handling it through client only through extended opcodes, probably no where near optimal. But I'm having problem on handling the storages, on either storing it in the client and loading it, I'm sending it on character login with sendExtendedOpcode, but that seems to happen prior to the module being loaded. Also it stores the information and when I log with another character it has the values of the prior one and I need to send a request to update the values again. How could I better handle it?
BUMP
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