Got a msg when i try to step into the teleport in the area to get to the ( first room ). and the msg is "First kill monster". even having killed the monster.
so I would like to have some or our help
arena.lua
data/lib
arena.lua
arenakill.lua
creaturescript.xml
so I would like to have some or our help
arena.lua
HTML:
local config = {
oldpos = {
{x=947,y=961,z=7}, --pos em que o player 1 tem que estar para a alavanca funcionar
{x=949,y=961,z=7} --pos em que o player 2 tem que estar para a alavanca funcionar
},
newpos = {
{x=944,y=966,z=7}, --pos para aonde o player 1 vai ser teleportado (dentro da arena)
{x=952,y=966,z=7} --pos para aonde o player 2 vai ser teleportado (dentro da arena)
}
}
function onUse(cid, item, pos)
if item.itemid == 1946 then
doTransformItem(item.uid, 1945)
else
doTransformItem(item.uid, 1946)
end
local p = {}
for i,v in ipairs(config.oldpos) do
local pid = getTopCreature(v).uid
if pid == 0 or not isPlayer(pid) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
return true
end
table.insert(p, pid)
end
for i,v in ipairs(p) do
doSendMagicEffect(config.oldpos[i], CONST_ME_POFF)
doTeleportThing(v, config.newpos[i], false)
end
return true
end
data/lib
arena.lua
HTML:
-- arena script by 5mok3
InitArenaScript = 0
arena_room_max_time = 240 -- time in seconds for one arena room
arenaKickPosition = {x=32222, y=31080, z=6} -- position where kick from arena when you leave/you did arena level
arena_monsters = {}
arena_monsters[42300] = 'frostfur' -- first monster from 1 arena
arena_monsters[42301] = 'bloodpaw'
arena_monsters[42302] = 'bovinus'
arena_monsters[42303] = 'achad'
arena_monsters[42304] = 'colerian the barbarian'
arena_monsters[42305] = 'the hairy one'
arena_monsters[42306] = 'axeitus headbanger'
arena_monsters[42307] = 'rocky'
arena_monsters[42308] = 'cursed gladiator'
arena_monsters[42309] = 'orcus the cruel'
arena_monsters[42310] = 'avalanche' -- first monster from 2 arena
arena_monsters[42311] = 'kreebosh the exile'
arena_monsters[42312] = 'the dark dancer'
arena_monsters[42313] = 'the hag'
arena_monsters[42314] = 'slim'
arena_monsters[42315] = 'grimgor guteater'
arena_monsters[42316] = 'drasilla'
arena_monsters[42317] = 'spirit of earth'
arena_monsters[42318] = 'spirit of water'
arena_monsters[42319] = 'spirit of fire'
arena_monsters[42320] = 'webster' -- first monster from 3 arena
arena_monsters[42321] = 'darakan the executioner'
arena_monsters[42322] = 'norgle glacierbeard'
arena_monsters[42323] = 'the pit lord'
arena_monsters[42324] = 'svoren the mad'
arena_monsters[42325] = 'the masked marauder'
arena_monsters[42326] = 'gnorre chyllson'
arena_monsters[42327] = "fallen mooh'tah master ghar"
arena_monsters[42328] = 'deathbringer'
arena_monsters[42329] = 'the obliverator'
function getArenaMonsterIdByName(name)
name = string.lower(tostring(name))
for i = 42300, 42329 do
if tostring(arena_monsters[i]) == name then
return i
end
end
return 0
end
arenakill.lua
HTML:
local t = {
newPos = {x=33062, y=31029, z=7},
msg = "You have won! As new champion take the ancient armor as reward before you leave.",
area = {
fromX = 33054, toX = 33073,
fromY = 31026, toY = 32356,
z = 3
}
}
local
spheres = {
['energy overlord'] = 8568,
['fire overlord'] = 8569,
['ice overlord'] = 8570,
['earth overlord'] = 8578
}
function getCreaturesInRange(position, radiusx, radiusy, showMonsters, showPlayers, showSummons)
local creaturesList = {}
for x = -radiusx, radiusx do
for y = -radiusy, radiusy do
if not (x == 0 and y == 0) then
creature = getTopCreature({x = position.x+x, y = position.y+y,
z = position.z, stackpos = 253})
if (creature.type == 1 and showPlayers == TRUE) or (creature.type == 2 and showMonsters == TRUE and (showSummons == FALSE or (showSummons == TRUE and getCreatureMaster(creature.uid) == (creature.uid)))) then
table.insert(creaturesList, creature.uid)
end
end
end
end
local creature = getTopCreature(position)
if(creature.type == 1 and showPlayers == TRUE) or (creature.type == 2 and showMonsters == TRUE and (showSummons == FALSE or (showSummons == TRUE and getCreatureMaster(creature.uid) == (creature.uid)))) then
if not(table.find(creaturesList, creature.uid)) then
table.insert(creaturesList, creature.uid)
end
end
return creaturesList
end
function onKill(cid, target, damage, flags)
if isPlayer(target) or not isInArray({1, 3}, flags) or getCreatureMaster(target) then
return true
end
local name = getCreatureName(target):lower()
if name == 'tirecz' then
local players = getCreaturesInRange({x=33063, y=31035,z=3}, 10, 9, FALSE, TRUE)
for i = 1, #players do
doTeleportThing(players[i], t.newPos)
doCreatureSay(players[i], t.msg, TALKTYPE_ORANGE_1, false, players[i], getCreaturePosition(players[i]))
end
return true
end
if spheres[name] then
setGlobalStorageValue(spheres[name], -1)
return true
end
local now = tasks[name]
if (now) then
if isInArray({-1, now.amount}, getPlayerStorageValue(cid, now.storage)) or (not isInArray({14003, 14004, 14005}, now.storage) and getPlayerStorageValue(cid, 14500) ~= now.storage) then
return true
end
local newValue = getPlayerStorageValue(cid, now.storage) + 1
setPlayerStorageValue(cid, now.storage, newValue)
end
local room = getArenaMonsterIdByName(getCreatureName(target))
if room > 0 then
setPlayerStorageValue(cid, room, 1)
doPlayerSendTextMessage(cid,MESSAGE_EVENT_DEFAULT,'You can enter next room!')
end
return true
end
arenaroom.lua
function onStepIn(cid, item, position, fromPosition)
if InitArenaScript == 0 then
InitArenaScript = 1
-- make arena rooms free
for i = 0,9 do
setGlobalStorageValue(42300+i, 0)
setGlobalStorageValue(42400+i, 0)
end
checkArenaRooms({})
end
local arena_room = item.actionid
local player_arena = getPlayerStorageValue(cid, 42355)
if getPlayerStorageValue(cid, arena_room+getPlayerStorageValue(cid, 42355)*10-1) == 1 or arena_room+getPlayerStorageValue(cid, 42355)*10-1 == 42299 then
if getGlobalStorageValue(cid, arena_room) == 0 then
local monster_uid = type(getStorage(arena_room+100)) == 'string' and 0 or getStorage(arena_room+100)
if monster_uid > 0 then
if isCreature(monster_uid) == TRUE then
doRemoveCreature(monster_uid)
end
end
local spawn_pos = getThingPos(arena_room)
local monster = doCreateMonster(arena_monsters[arena_room+getPlayerStorageValue(cid, 42355)*10], {x=spawn_pos.x-1,y=spawn_pos.y-1,z=spawn_pos.z})
setGlobalStorageValue(arena_room+100, monster)
doTeleportThing(cid, spawn_pos, TRUE)
setGlobalStorageValue(arena_room, cid)
setGlobalStorageValue(arena_room-1, 0)
setPlayerStorageValue(cid, 42350, os.time()+arena_room_max_time)
else
doTeleportThing(cid, fromPosition, TRUE)
doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(getGlobalStorageValue(cid, arena_room))..' is now in next room. Wait a moment and try again.')
end
else
doTeleportThing(cid, fromPosition, TRUE)
doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,'First kill monster!')
end
if arena_room == 42300 then
setPlayerStorageValue(cid, 42351, 0)
setPlayerStorageValue(cid, 42352, 1)
end
return TRUE
end
function checkArenaRooms(param)
addEvent(checkArenaRooms, 1000, {})
for i = 42300, 42309 do
local player = getGlobalStorageValue(i)
if isPlayer(player) == TRUE then
local player_storage = getPlayerStorageValue(player, 42350)
if player_storage <= os.time() then
doTeleportThing(player, arenaKickPosition, TRUE)
setPlayerStorageValue(player, 42350, 0)
setGlobalStorageValue(i, 0)
doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You have been kicked from arena! You have only ' .. arena_room_max_time .. ' seconds for one room.')
elseif player_storage - 10 <= os.time() then
doPlayerSendTextMessage(player,MESSAGE_EVENT_DEFAULT,'You have ' .. player_storage - os.time() .. ' seconds to go to the next room!')
end
else
setGlobalStorageValue(i, 0)
end
end
end
creaturescript.xml
HTML:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="preparedeath" name="Arena" event="script" value="arena.lua"/>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>
<event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/>
<event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/>
<event type="death" name="PythiusTheRotten" event="script" value="PythiusTheRotten.lua"/>
<event type="login" name="FirstItems" event="script" value="firstitems.lua"/>
<event type="kill" name="PlayerKill" event="script" value="arenakill.lua"/>
<!-- Inquisition Full Quest -->
<event type="kill" name="inquisitionPortals" script="Inquisition.lua"/>
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
</creaturescripts>