• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[Sweden] Project Society | 8.54

Status
Not open for further replies.

frankfarmer

who'r ninja now
Premium User
Joined
Aug 5, 2008
Messages
1,581
Reaction score
81
The project is currently for auction. if no offers, i will public release it

serverinfo.png


Code:
[COLOR="DeepSkyBlue"][B]
Server IP:[/B] project-society.com
[B]Port:[/B] 7171
[B]Client version:[/B] 8.54
[B]Lootrate:[/B] 4x
[B]Magic Rate:[/B] 15x
[B]Skills Rate:[/B] 25x[/COLOR]

Experience Rate:
Starts at 840x
Ends at 6x


trannnnn.png

Records
Code:
23:18 Uptime: 71 hours and 47 minutes.
 
Last edited:
Real Map fixes.

Code:
Read inside for more information about every patch.

Patch 2.6

Fixed Paladins (Increased hitchance with dist. weap)
Fixed Depot (Venore's 2nd depot)
Fixed Treasurebug (Venore, above depot)
Removed Spawn (Vampires, Port Hope)
Fixed Mapfailures (Svargrond, Carlin, Darashia, Edron)
Fixed leveldoor (Yalahari Quest)
Removed NPC Soya (Liberty Bay)
Removed NPC Sweaty Cyclops (Yalahar)
Added Bright Sword Quest (Outlaw camp)
Fixed Monsters (Melee damage) - Thanks GM Sentielo
Fixed Yalahari Quest (Last Mission)
Fixed The Holy Tible (Item name)
Added Switch (PoI bridge)
Fixed Spawn (Swamp Trolls / Venore)
Fixed Spawn (Magicans Quarter / Yalahar)
Fixed Teleport (Rookgaard / Training grounds)
Removed Spawn (Vampire / Carlin)

Patch 2.5

Fixed Sickle (Atk/Def)
Fixed Bear Room Quest (Rookgaard)
Fixed Demodras (Loot/Attack)
Fixed Rotworm Spawn (Liberty Bay)
Fixed Naginata Stone (Thais)
Fixed Spawns (Mount Sternum)
Fixed Drawwell (Fibula)
Fixed Deeper Fibula Key Quest (Door/Key)
Fixed Key 3940 (Fibula Key)
Fixed Simon the Beggar (Fibula Key)
Fixed item type 9671 (White Marble Floor)
Fixed item type 9672 (White Marble Floor)
Optimized NPC Nah'bob (Shadow Sceptre)
Added NPC Iskan (Svargrond)
Added NPC Nilsor (Nibelor)
Added Timed Apprentice Shang Spawn (Rookgaard)
Added Timed Arachir The Ancient One Spawn (Darashia)
Added Timed Arthei Spawn (Vengoth)
Added Timed Barbaria Spawn (Krimhorn)
Added Timed Big Boss Trolliver Spawn (Krimhorn)
Added Timed Dharalion Spawn (Shadowthorn)
Added Timed Fernfang Spawn (Plains of Havoc)
Added Timed Ferumbras Spawn (Liberty Bay)
Added Timed Foreman Kneebiter Spawn (Dwarf Mines)
Added Timed General Murius Spawn (Mintwallin)
Added Timed Grandfather Tridian Spawn (Liberty Bay)
Added Timed Grorlam Spawn (Mount Sternum)
Added Timed Hairman The Huge Spawn (Banuta)
Added Timed High Templar Cobrass Spawn (Chor)
Added Timed Inky Spawn (Sunken Quarter / Yalahar)
Added Timed Dire Pinguin Spawn (Svargrond)
Added Timed Morik the Gladiator Spawn (Yalahar Arena)
Added Timed Munster Spawn (Rookgaard)
Added Timed Stonecracker Spawn (Edron)

Patch 2.41

Updated spawn (Edron Goblin Cave)
Updated spawn (Edron Troll Cave)
Added NPC Rudolph (Edron)
Added NPC Willard (Edron)
Updated spawn (Edron Cyclopolis)
Fixed wheat bug (Rookgaard)

Patch 2.4

Added NPC Asima (Darashia)
Added Darashia Dragon Lair (Darashia)
Fixed Rotworm Spawns (Darashia)
Added Darashia Dragon Quest (Darashia)
Added Timed Demodras Spawn (Darashia)
Added Timed Necrophaurus Spawn (Darashia)
Reworked Medusa Shield Quest (Darashia)
Added Stealth Ring Quest Quest (Darashia)
Added Rabbits Spawn (Edron)
Fixed Troll Spawn (Edron)
Added Troll Cave Quest (Edron)
Added Barbarian Axe Quest (Edron)
Added Berserker Treasure Quest (Edron)
Added Dark Armor Quest (Edron)
Added Double Hero Quest (Edron)
Reworked Fire Axe Quest (Edron)
Added Parchment Room Quest (Edron)
Added Poison Daggers Quest (Edron)
Added Ring Quest (Edron)
Added Shaman Treasure Quest (Edron)
Added Strong Potions Quest (Edron)
Added Warlock Room Quest (Edron)

Patch 2.3

Added Battle Axe Quest (Thais)
Added Dead Archer Quest (Thais)
Reworked Deeper Fibula Quest (Thais)
Fixed Poison Fields (Ancient Temple / Not decaying)
Added Devil Helmet Quest (Thais)
Added Ghoul Room Quest (Thais)
Added Life Ring Quest (Thais)
Fixed Drawbridge (Beholders - Thais)
Reworked Mad Mage Room Quest (Thais)
Added Lost Devil Helmet Quest Key (Thais)
Added Mintwallin Cyclops Quest (Thais)
Added Naginata Quest Quest (Thais)
Added Scale Armor Quest (Thais)
Added Thais Lighthouse Quest (Thais)
Added Throwing Star Quest (Thais)
Added Six Rubies Quest (Thais)

Patch 2.2

Fixed Signs (Rookgaard)
Added NPC Santiago (The Beginning Quest \ Rookgaard)
Added Bear Room Quest (Rookgaard)
Added Captain Iglues Treasure Quest (Rookgaard)
Added Present Box Quest (Rookgaard)
Added Combat Knife Quest (Rookgaard)
Added Goblin Temple Quest (Rookgaard)
Added Rapier Quest (Rookgaard)
Added Doublet Quest (Rookgaard)
Added Dragon Corpse Quest (Rookgaard)
Added Katana Room Quest (Rookgaard)
Added Minotaur Hell Quest Quest (Rookgaard)
Added Banana Quest (Rookgaard)
Added Honey Flower Quest (Rookgaard)
Added windows on Thais House (Above depot)

Patch 2.11

Fixed Magic Walls (Non-walkable now)
Added a new forum (realtibia.servegame.com/forum/)
Added Rookgaard (Fun for rookstayers - Kinda buggy atm but will be updated)
Merged Knights (They have normal damage now - for the server balance)
Changed Logo (forum)

Patch 2.1

Fixed Critical Errors (When playing with 8.53 client)
Optimized Spells (Healing/Damage effect)
Changed distribution to 8.53 (Less lag/Better stability)
Reworked all monsters (All loot should be like Global - Thanks GM Sentielo)
Removed Save-message (Spamming the server, save is now every 30min but without broadcasting)
Fixed 374 NPC's (No npc is expecting you anymore - Fixed greeting)
Added Country Flags (Whoisonline/Createaccount/accountmanagement)

Patch 2.00

Fixed NPC Neilson (Travel coords to Folda)
Fixed Stair (Yalahar N-W Stair)
Fixed Signs (Yalahar)
Fixed Hole (Darashia Depot / Prevent PZ abusing)
Fixed Server Information (Credits Sylla)
Added NPC A frog (Thais / Alatar Lake)
Added NPC Chester Kahs (Thais)
Added NPC Cillia (Thais)
Added NPC Donald McRonald (Thais)
Added NPC Dorian (Thais)
Added NPC Eclesius (Thais)
Added NPC Edowir (Thais)
Added NPC Harkath Bloodblade (Thais)
Added NPC Harsky (Thais)
Added NPC Henricus (Thais)
Fixed Troll Cave (Spawns / East of Thais)
Added NPC Hoggle (Thais)
Added NPC Kevin (Thais)
Added NPC Loria (Thais)
Added NPC Lubo (Thais)
Added NPC Lungeren (Thais)
Added NPC Marvik (Thais)
Added NPC Miles, The Guard (Thais)
Added NPC Muriel (Thais)
Added NPC Naji (Thais)
Added NPC Noodles (Thais)
Added NPC Oswald (Thais)
Added NPC Partos (Thais)
Added NPC Prisoner (Thais)
Added NPC Robin (Thais)
Added NPC Stutch (Thais)
Fixed Interior (Frodo's Hut / Thais)
Added NPC Todd (Thais)
Added NPC Towncryer (Thais)
Added NPC Trimegis (Thais)
Added NPC Wyat (Thais)
Fixed Rats (Spawn / Thais sewers)
Added Marriage System (!love)
Added NPC Storkus ([url=http://tibia.wikia.com/wiki/Vampire_Hunter_Quest/Spoiler]Vampire Hunter Quest/Spoiler - TibiaWiki - Quests, Items, Spells, and more[/url])
Fixed Blessing NPC's (Credits Scaron)
Added NPC Sebastian (Nargor / Working properly now)
Fixed NPC Jack Fate (Now possible to travel from Liberty Bay to Goroma)
Added NPC Atrad (Goroma)
Added NPC Angelina (Dark Cathedral)
Added NPC Lorbas (Dark Cathedral)
Fixed Spawns (Dark Cathedral)
Added NPC A Majestic Warwolf (Cormaya)
Added NPC Yoem (Cormaya)
Added NPC Adrenius (Jakundaf Desert)
Added NPC Hagor (Jakundaf Desert)
Added NPC Caramellia (Femor Hills)
Added NPC Uzon (Femor Hills / Magic Carpet)
Fixed Spawns (Femor Hills)
Added NPC Iyad (Svargrond / Magic Carpet)
Fixed NPC Chemar (Darashia / Magic Carpet)
Added NPC Pino (Edron / Magic Carpet)
Fixed NPC Chondur (Tradeables)
Deleted PZ (Fenrock Entrance - Railway / Credits Garcius)
Added Teleport (Demon Oak Quest)
Added NPC Nelly (Postman / Svargrond)

Patch 1.90

Deleted Rep+ system (Too many bugs)
Balanced Worker Golems (Loot/General)
Balanced War Golems (Loot/General)
Added Sign (Fenrock/Shortcut)
Deleted Stairs (Fenrock)
Fixed Roof (Edron Draglair)
Fixed Entrance (Port Hope/Dwarf Lair)
Fixed Ice Tower(?) Stairs (Svargrond)
Fixed Dwarf Mines (Entrances)
Added NPC Anerui (Ab'dendriel)
Added NPC Bashira (Ab'dendriel)
Added NPC Brasith (Ab'dendriel)
Added NPC Briasol (Ab'dendriel)
Added NPC Elathriel (Ab'dendriel)
Added Prisoners (Ab'dendriel / Prison)
Added NPC Elf Guard (Ab'dendriel)
Added NPC Elvith (Ab'dendriel)
Added NPC Eroth (Ab'dendriel)
Added NPC Finarfin (Ab'dendriel)
Added NPC Irea (Ab'dendriel)
Added NPC Llathriel (Ab'dendriel)
Added NPC Olrik (Ab'dendriel)
Added NPC Roderick (Ab'dendriel)
Added NPC Shanar (Ab'dendriel)
Added NPC Shiriel (Ab'dendriel)
Added NPC Ukea (Ab'dendriel)
Added Magic Walls (Runes shop)

Patch 1.84

Balanced Sea Serpents (Loot)
Balanced Nightmares (Loot)
Balanced Hellspawns (Loot)
Fixed NPC Luna (Greeting/Trade)

Patch 1.83

Changed Reputation Gain (+10 rep for Demons)
Changed Reputation Gain (+30 rep for The Old Widow)
Changed Reputation Gain (+20 rep for Necropharus)
Balanced Demons (Loot)

Patch 1.82

Fixed Rods/Wands (Works for Epic promotion)
Fixed potions (Works for Epic promotions)
Added Autocleaner (Cleans every 8 hours with a 10minutes warning)
Added Autobroadcaster (Broadcasts information every 30 minutes *brainwashing*)
Fixed Autosaver (Saves more often now)
Added Reputation system (See Forums)
Added Lottery system (Chance for winning money)

Patch 1.81

Balanced Dragons (Loot)
Balanced Dragon Lords (Loot)
Balanced Frost Dragons (Loot)

Patch 1.8

Optimized Knights vocation (30% more melee damage)
Added NPC Raymond Striker (Pirates Addon)
Added NPC Elane (Hunters Addon)
Added NPC Bozo (Jesters Addon)
Added NPC Ceiron (Druids Addon)
Added NPC Gregor (Knights Addon)
Added NPC Hanna (Citizens Addon)
Added NPC Hjaern (Norsemans Addon)
Added NPC Razan (Orientals Addon)
Added NPC Samir (Assassins Addon)
Added NPC Sandra (Summoners Addon)
Added NPC Simon the Beggar (Beggars Addon)
Added NPC Trisha (Warriors Addon)
Added NPC Zoltan (Mages Addon)
Added NPC Hairycles (Shamans Addon)
Added NPC Lugri (Wizards Addon)
Added Promotion Medal (You gain a third promotion, epic rank).
Fixed Stairs (Above Ankrahmun / Nomads camp)
Fixed Entrance (All dwarf mines – next to kazordoon)
Added Teleport Yalahar (Citizen Teleport)
Fixed Orc Fortress (Added more spawns)


Patch 1.71

Balanced Infernalist (Changed everything, tibia.wikia.com)
Added Weekly Rent (Houses)
Added Guildhalls (Houses)
Updated Nah’bob (16:53 Sold 1x queen's sceptre for 20000 gold.)
Added Irmana NPC (1st & 2nd Nobleman Addon)

Patch 1.7

Added Ceremonial Ankh (Show current blessings)
Fixed Searing Fire (Pits of Inferno Quest / No longer decaying)
Fixed Ladder (Create Ladder / Pits of Inferno Quest)
Fixed ALL Tomb teleports (Offer scarab coin, be teleported)
Fixed Sunken Quarter Whirlpools
Fixed Demon Oak Quest (Now works properly)
Balanced Behemoth (Changed everything, tibia.wikia.com)

Patch 1.63

Added NPC Beatrice (Edron)
Added NPC Avar Tar (Edron)
Added NPC Bonifacius (Edron)
Added NPC Daniel Steelsoul (Edron)
Added NPC Chrystal (Edron)
Added NPC Ebenizer (Edron)
Added NPC Eliza (Edron)
Added NPC Falk (Edron)
Added NPC Fiona (Edron)
Added NPC Telas (Edron)
Added NPC Pino (Edron)
Added Blesser Norf (Thais - Artiruz Death)
Added Blesser Humphrey (Carlin – Artiruz Death)
Added Blesser Edala (Ab’dendriel – Artiruz Death)
Added Blesser Pydar (Kazordoon – Artiruz Death)
Changed NPC Eremo (Does now sell The Wisdom of Solitude)


Patch 1.62

Balanced Demons (Changed everything, tibia.wikia.com)
Deleted Level Difference Protection (High levels can't kill low levels)
Added Rustremovers (General Store)
Fixed Grave of Goshnar (Poi entrance)
Fixed Drawwell (Fibula Entrance)
Balanced Minotaur Archers (Changed everything, tibia.wikia.com)
Fixed Deeper Fibula Key (Quest/Key - Artiruz Death)
Added NPC Alexander (Edron)
Fixed Entrance D-Lords (Fenrock)
Added NPC Iwan (Edron)
Fixed Signs (Edron)
Added NPC Edvard (Edron)
Added NPC Luna (Edron)

Patch 1.61

Fixed Orc Fortress (Quest/Reward)

Patch 1.6

Fixed draw well in Fibula (Entrance)
Fixed entrance (Svargrond Rewards)
Fixed Signs (Svargrond / Edron)
Added some turfs (Edron nature)
Fixed Fire Axe Quest (Triple DL Quest)
Added NPC Haroun (Ashta'daramai)
Added NPC Nah'bob (Ashta'daramai)
Fixed level doors (Mal'ouquah)
Fixed doors (Mal'ouquah)
Added NPC Alasar (Mal'ouquah)
Added NPC Yaman (Mal'ouquah)
Updated Signs (Thais)
Updated NPC Runes (Removed Rods/Wands/Runes)
Lowered price on SDs (325gp each instead of 350gp)
Lowered price on Explo (190gp each instead of 250gp)
Added NPC Rashid (Ankrahmun, in Arito's tavern, above the post office.)
Added NPC Rashid (Darashia, in Miraia's tavern, south of the guildhalls.)
Updated NPC Tools (Removed unbalanced items, now original)
Balanced Bog Raiders (Changed everything, tibia.wikia.com)
Balanced Dragon (Changed everything, tibia.wikia.com)
Balanced Frost Dragons (Changed everything, tibia.wikia.com)
Balanced Dragon Lord (Changed everything, tibia.wikia.com)
Balanced Exori Gran (Fierce Berserk)
Fixed Entrance (Thais Dragon Lair / Naginata Quest)
Updated NPC Furniture (Buyable)
Removed Knight Armor (Edron Castle)
Removed Necrotic Rod (Ankrahmun)
Fixed Blue Legs Quest (Spawn of Koshei)

Patch 1.51

Fixed Banker NPC's (deposit all)

Patch 1.5

Fixed spawn in Shadow Tomb
Fixed spawn in Ancient Ruins Tomb
Fixed spawn in Tarpit Tomb
Fixed spawn in Stone Tomb
Fixed spawn in Mountain Tomb
Fixed spawn in Peninsula Tomb
Fixed spawn in Oasis Tomb
Fixed level doors at djinn fortress
Fixed citizen teleport (Carlin)
Fixed citizen teleport (Thais)
Fixed citizen teleport (Ab'dendriel)
Fixed signs (global)
Fixed Koshei the Deathless (spawn)
Fixed Ropehole (way to venore dragons)
Fixed Black Knight Quest (rewards)
Fixed Desert Dungeon Quest (rewards)
Fixed Mag Mage Room Quest (rewards)
Fixed Medusa Shield Quest (rewards)
Fixed Svargrond Arena (Quest/Rewards)
Fixed Dwarf Mines (Spawns)
Fixed Kazordoon Jail (Spawn)
Fixed Minotaur Mountain (Iron Hammer Quest)
Fixed Iron Hammer Quest (Reward)
Fixed Iron Hammer monsters (Spawns)
Fixed Yalahari Last Mission Quest (Quest/Rewards)
Added Timothy NPC
Added Palimuth NPC
Updated Oldrak NPC
Updated Zoltan NPC
Fixed more Signs
Fixed global bugs
Fixed Fibula Spawn (Thais)
Fixed Deeper Fibula (Quest / Spawn)
Fixed Deeper Fibula Key (Quest)
Fixed Tomb Holes (Shovel)
Fixed Triangle Tower (Quest/Reward/Wall)
Fixed Skull of Ratha (Quest)
Fixed Amazon Camp (Venore/Quest/Spawns/Bugs)

Patch 1.41

Balanced 'exura' (light healing)
Fixed promotion npc (use word; promote)
Balanced Dwarf Soldier (Melee damage)
Balanced Bandit (Melee Damage)
Balanced Nomads (Melee Damage)
Balanced Barbarian Headsplitter (Damage)
Balanced Barbarian Skullhunter (Damage)
Balanced Barbarian Brutetamer (Damage/Fighting abilities/Summons)

Patch 1.4

Added "Death Channel" (Reporting player deaths)
Added "Anti/MC Hack" (MageBomb)
Added Level 100 broadcast (If you advance, it will be reported to all online players on the server)
Added Level protection for low levels (If you are under level 30, you will loose experience when dying but not items)
Added Level Difference Protection (High levels can't kill low levels)
Added Skill/Level advance message (If you gain a skill, there will be effects)

Patch 1.3

Fixed minotaur spawn (Darashia)
Fixed troll spawn (Ab'dendriel)
Fixed Goroma spawn
Fixed rotworms (Edron)
Fixed Mt. Sternum -Cyclops (Thais)
Fixed Ancient Temple -Rotworms (Thais)
Fixed Mintwallin (Thais)
Added blue legs quest (Darashia)
Removed Addoner from house (Edron)
Removed treasure areas on the map (prevent abusing)

Patch 1.2

Balanced Spears (Drop chance decreased to 5%)
Balanced Royal Spears (Drop chance decreased to 4%)
Changed location of the banker NPC (Thais)
Fixed Depots in Thais
Fixed Depots in Carlin
Fixed Parcel System

Patch 1.1

Balanced Frost Dragons (Melee damage)
Balanced Dwarf Guards (Melee damage)
Balanced Mutated Humans (Poison hp/turn)
Balanced Mutated Humans (Gold drop raised to 0-130gp)
Balanced Wisps (Life drain damage -removed melee)

PATCH 1.0

Fixed NPC Jake Fate
Fixed Desert Quest
Added NPC Azil
Added NPC Chemar
Added NPC Edoch
Added NPC Habdel
Added NPC Halif
Added NPC Hofech
Added NPC Ishina
Added NPC Kazzan
Added NPC Miraia
Added NPC Mugluf
Added NPC Muzir
Added NPC Omur
Added NPC Ahmet
Added NPC Arito
Added NPC Dario
Added NPC Feizuhl
Added NPC Fenech
Added NPC Jezzara
Added NPC Mehkesh
Added NPC Memech
Added NPC Tesha

remember that the patches takes affect after a server restart, mostly.
 
Last edited:
Taffy here - Why people always posting shit that ain't even out? Even worse when you didn't put ANY information...

You remind me of Lockerz...

Yo - REMOVE THAT FIRST PAGE...IT IS SHITTY, OFFSCALED, AND JUST PLAIN TERRIBLE.

I'm hacking your E:\OTSERVER\xampp\ in 16 minutes if you don't!
 
This is it, just changed a little bit.

And why is there snow in Thais? Cause it's XMas time? Still is retarded for level 8's to be walking like level 1's...

Also, you need to fix your script that gives us shit when we get to main, no cap = DROP TO FLOOR

Also, your rod/wand is bugged in Oracle in Rook

Also, Santiago quest is bugged.

Next time work on some shit before you release server in hopes of some fast cash!
 
This is it, just changed a little bit.

And why is there snow in Thais? Cause it's XMas time? Still is retarded for level 8's to be walking like level 1's...

Also, you need to fix your script that gives us shit when we get to main, no cap = DROP TO FLOOR

Also, your rod/wand is bugged in Oracle in Rook

Also, Santiago quest is bugged.

Next time work on some shit before you release server in hopes of some fast cash!


Dude, yea it's snow there, if you use your brain and eyes and let them work together, you'll see Santa Claus and a sledge, and some snow. HMM, XMAS?


Santiago quest is not bugged.
 
ahahahahahaha your a fucking hypocrite your server lasted a month too!!! hahaha. Fail. Well ontopic, the server has good ideas. Like the snow etc. but I'd put ice down so it wouldn't piss low levels off.
 
ahahahahahaha your a fucking hypocrite your server lasted a month too!!! hahaha. Fail. Well ontopic, the server has good ideas. Like the snow etc. but I'd put ice down so it wouldn't piss low levels off.

It's the same server, map, distro w/e. Higher rates, new name to attract new players. Same uptime, same host, same staff.

I saw a real map, release 2 days ago. Had a player record on 150 players. I had the lowrate for 1½ month, and 33 players as a record.. i tought like.. wtf.
 
Thats tibian community for ya, but im tired of hosting real maps, wait till you see the surprise Sync and I got coming up in next few weeks ;p
 
Thats tibian community for ya, but im tired of hosting real maps, wait till you see the surprise Sync and I got coming up in next few weeks ;p

Can't wait, going with the true tibia name?
 
Nah it's new style. Should shock a bunch of ppl. We'll prolly launch a teaser in a bit and launch to public the day marlex comes out
 
Dude, yea it's snow there, if you use your brain and eyes and let them work together, you'll see Santa Claus and a sledge, and some snow. HMM, XMAS?


Santiago quest is not bugged.

LMAO are you retarded or what? You even quoted me saying 'XMAS' and you go 'Hmm, Xmas?'

Looks like you need to use your brains and your eyes!

And Santiago quest is bugged, doesn't say shit in quest log when you click it.

You failure...
 
LMAO are you retarded or what? You even quoted me saying 'XMAS' and you go 'Hmm, Xmas?'

Looks like you need to use your brains and your eyes!

And Santiago quest is bugged, doesn't say shit in quest log when you click it.

You failure...

Thanks for the feedback!
 
Very nice to just turn off your old server with no warning or anything.
You even turned down the forum so we cant keep connection with each other anymore.

I know for sure i wont try your new ot, i would even suggest people to avoid your ot since all you apparently care about is how many players you got online.

And why do you think your server had no players?
Bad uptime on weekends,
bad loot rate, a level 238 ed or a 200 ek wasn't able to make profit at dls,
Monster had fucked up dmg.
Do i have to continue?
 
Insteed of flaming, go make an ot by yourself and than you can see that it isn't that easy to put on a server which everybody likes.

But I agree that we should have informed the guys, for the rest. Sorry about that.
 
The sad part is that when i started, he told me that he wont shut down this project and he know alot of hosters always gave up but he wasn't like that.
3 weeks later server is down and hes trying with some new project.

He just proved hes just another noob starting a real map server and shutting it down 1 month later.

Call it flaming if you want, but its still the truth.
 
Understand this part of the story.
We had the server online for like 2 months? I dunno excactly..
In the 2 months, we had like 10 players which were very active, but ALWAYS peoples we crying about the show loot, the formulas etc.

So that's the reason why we have decided to put on a higher exp rate, lootrate, skillrate, etc.

And you can say that he is a noob, but I don't think that there are so many OTs working as hard as he does at the moment.

Anyways, sad to hair this.
 
What do you consider with timed spawns, technically?
 
Status
Not open for further replies.
Back
Top