God Gabbe
Member
- Joined
- Feb 21, 2016
- Messages
- 48
- Reaction score
- 10
www.worldoflastwar.com
Hello dear people of otland.
World Of Lastwar is a result after years of mapping, programming, scripting and are still under construction.
I was active last time back in 2005 and now i see this as a comeback. By a few other "wol-launching tries" i've learnt alot of how the otscene has changed lately.
We will have OTSERVLIST "coming soon" Advertisement.
Monsters: 4138
NPC's: 71
Client: Based on 7.72 (World Of Lastwar Client)
Protection level: 8 (might be highered by time)
Rates
Skill: 12
Loot: 3.0
Magic: 7
Exp-Stage:
We want players to have a fast and smooth introduction to the game therefor we have set the exp rate high in the beginning, with a slowly fade down to lower exp rates against level 160. Which is what we call "end game".
*From level 1 To level 8 x35
*From level 8 To level 30 x30
*From level 31 To level 50 x25
*From level 51 To level 70 x20
*From level 71 To level 99 x17
*From level 101 To level 110 x15
*From level 111 To level 160 x10
*Up to level 300 x2
World Map
For you who didn't know about this server
Four main cities, Sarmenien, Minas Tirith, Kabadu (underscity) and Jungina (jungle).
All four cities are connected to various different hunt locations as you can see on the map.
A few of them are newly created, like Land of wilderness, Spider's Web and Erdamor Hills.
Randomly picked dragon spot
I remember slaining my first dragon, that's why i created this typical dragon spot that was hard to reach but with some tricks you got there, genuinly by stacking parcels.
Randomly picked training/fishing spot
Cozy training spot, surrounded by a fence, sheeps and nature.
Randomly picked demon spot
Tricky demon spot, why use the teleport if you can use parcels, i'd rather stairhop.
Client
Somehow a modified client, not too gordious but it somehow connects with the main theme.
See you online!
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