local Sir_islam = {
Monster_Position = {x = 1867, y =2070, z = 15},
Monster_name = "demon",
Stone_Id = 9532,
Stone_Position = {x=1866, y=2070, z=15},
time_rest = 2 -- in minutes
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if getTileItemById(Sir_islam.Stone_Position, Sir_islam.Stone_Id).uid > 0 then
addEvent(doCreateItem, Sir_islam.time_rest *60* 1000, Sir_islam.Stone_Id, 1, Sir_islam.Stone_Position)
doRemoveItem(getTileItemById(Sir_islam.Stone_Position, Sir_islam.Stone_Id).uid)
doCreateMonster(Sir_islam.Monster_name,Sir_islam.Monster_Position,false,false)
else
doPlayerSendTextMessage(cid, 34, "The Stone is removed already.")
end
return true
end