Hi, everyone i have task system but it doesn't count in party kills only last hit.
any ideas?
Lua:
local taskCreature = CreatureEvent("TaskCreature")
function taskCreature.onKill(player, target)
if target:isPlayer() or target:getMaster() then
return true
end
local targetName = target:getName():lower()
local data = getTaskByMonsterName(targetName)
if data ~= false and player:hasStartedTask(data.storage) then
if player:getStorageValue(10102) >= os.time() then
player:addTaskKill(data.storage, 2)
else
player:addTaskKill(data.storage, 1)
end
end
return true
end
taskCreature:register()
any ideas?