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Team System. 2 Factions

Knox231

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Hey Guys. Welcome every cpp programmer ^^
I need script in source that check if target and attacker have the same group_id (like player and player, or god and god, i would like to make 2 new groups, this is possible in mysql database isn't it?) and if they have the same group they can't attack themself, i would like to configure that in config.lua but if You can't or You don't want to make that in config, nvm :) The most important thing in this is that "factions/groups" pvp, and i don't want to use that stupid feetdamage ;/
Please help me, Guys.

Yours,
Knox
 
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