Hello otlanders! Please, i need a little help to finish my script. I already tried everything, and searched every post, but could not manage to make it work.
This is what i need:
I need a teleport rune (action script) to teleport the player to his original city. But after you use it, it runs an event to charge the rune and need 30 seconds to get ready to teleport the player. BUUUUUT this will only happen if player has condition infight == FALSE.
This is my problem, i need to check if, during the time to charge de rune, the player does not get battle condition. If he gets it, the event is aborted and a msg appears like: You got battle, the charging was aborted. I need this to prevent players to get out of a war.
I already have the script, but i need to add this loop of verification for battle!
Pls Help!!
This is what i need:
I need a teleport rune (action script) to teleport the player to his original city. But after you use it, it runs an event to charge the rune and need 30 seconds to get ready to teleport the player. BUUUUUT this will only happen if player has condition infight == FALSE.
This is my problem, i need to check if, during the time to charge de rune, the player does not get battle condition. If he gets it, the event is aborted and a msg appears like: You got battle, the charging was aborted. I need this to prevent players to get out of a war.
I already have the script, but i need to add this loop of verification for battle!
Pls Help!!