Hi, i have an war server.
I use map change every 20 minutes.
Townname 1 = First Team
Townname 2 = second team
Townname 3 = Private accounts
Town ID's are
City1 (with cordinates X, Y Z) (One town, one spawn pos)
Thais1 (with cordinates X, Y Z)
Thais2
Thais3
Purewar1
Purewar2
Purewar3
Edron1
Edron2
Edron3
Fibula1
Fibula2
Fibula3
Plattform (with cordinates X, Y Z) (One town, one spawn pos) altough whenever I come to the last map in the list, it crashes.. but when I go there automaticly nothing happens..
Does anybody know how I can ignore the first City 'City1' and the last city named 'Plattform'?
Anybody know how to make a script so it ignores those 2 cities in the list of automatic map change? So it only changes between the other maps but ignores these 2?
Or know how to fix it in the editor? then help! plx
I use map change every 20 minutes.
Townname 1 = First Team
Townname 2 = second team
Townname 3 = Private accounts
Town ID's are
City1 (with cordinates X, Y Z) (One town, one spawn pos)
Thais1 (with cordinates X, Y Z)
Thais2
Thais3
Purewar1
Purewar2
Purewar3
Edron1
Edron2
Edron3
Fibula1
Fibula2
Fibula3
Plattform (with cordinates X, Y Z) (One town, one spawn pos) altough whenever I come to the last map in the list, it crashes.. but when I go there automaticly nothing happens..
Does anybody know how I can ignore the first City 'City1' and the last city named 'Plattform'?
Anybody know how to make a script so it ignores those 2 cities in the list of automatic map change? So it only changes between the other maps but ignores these 2?
Or know how to fix it in the editor? then help! plx