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Solved Temple position wrong after dying.

gerard95

Keep cool :)
Joined
Dec 31, 2011
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Everytime a player dies, the error: Temple position wrong is showed up.
I use OTX 2.6. Server protocol 8.6. Any clue?

Thank you community<3
 
there are like 100 post asking this, you have to set right the cordinates in your map when people baptizes in a city because when they die the spawn in a zone without any tile, for people that recieve the message you have to change the coordinates in the database, search about it for better explanation
 
Yeah I know I can change it via the data base, but when they die again, the error messes up again xd... People get no error when baptize to a city, or when they appear for first time, tho they get this error after dying... Still not fixed xD
 
check temple postion in rme map editor for the Temple, what postion you have on your server, then change it both config.lua and the database to temple postion found in rme map editor.
 
Set the correct coordinates for the town(in RME) of the char, then set the correct town id for the char that is dying.
 
Nvm, I fixed it by adding this at my data base!
SQL:
UPDATE `players` SET `town_id` = 1, `posx` = 0, `posy` = 0, `posz` = 0;
With current pos ofc :P
Thank you guys anyway:)
 
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