xKrazyx
Old School
- Joined
- Oct 23, 2012
- Messages
- 904
- Solutions
- 6
- Reaction score
- 683
Could anyone share a good method to test a scripts efficiency when running multiple instances of that script?
For example... I want to know if I could run an onThink with 100 lines of code on every player online... Does it lag at 20 players? 100 players? 500 players?
or any other script that involves that sort of load/perfomance testing.
Benchmarking multiple instances I suppose..
whats a good method to test the server without the players?
Ive googled a few methods but i'd like to ask here as well
Thanks
For example... I want to know if I could run an onThink with 100 lines of code on every player online... Does it lag at 20 players? 100 players? 500 players?
or any other script that involves that sort of load/perfomance testing.
Benchmarking multiple instances I suppose..
whats a good method to test the server without the players?
Ive googled a few methods but i'd like to ask here as well
Thanks