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Action Tetris system by mock

@Zonet
are you talking about (pedestal)?
You need put a non-walkable ground below it.
@Znote
you can put a void above the game and see all screen
yes you can chancge box id
 
@Zonet
are you talking about (pedestal)?
You need put a non-walkable ground below it.
@Znote
you can put a void above the game and see all screen
yes you can chancge box id
But when 2 crates come in the same pos and when the tetris reset it is still be some crates there it cleans only 1 crate from pos
 
@exiT
script clean area 2 times,
but it left some boxes above "walls" its just set y-1 on up position ;D
 
@exiT
script clean area 2 times,
but it left some boxes above "walls" its just set y-1 on up position ;D
Me, Winnerandy & exiT tested it. When it get 2 crates in same pos, then when the game is over, it removes 1 of them, when anyone else try to play, it wont work :) Also, try making a better map, and fix the script a little bit more, this is a nice game :p
 
i felt like making another Design to hes just for fun
zjv6yt.jpg
 
@Zonet
eevery change to better script are welcome ^^
@slayzer
Good ;D
 
When player loses the box's dont desapear
and also box's dont get burned when they are on burn pos

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Script works fine with pedestal below ^^
 
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