test30
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- Joined
- Jul 5, 2009
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Hello,
I am providing an ot server and I have got a big problem, anwser to which I would really like to know.
Well, there is RLMap 38kx38k. Today, for example, ot was running for 19h and then it went dead.
I was looking for solution to my problem.
My engine is TFS 0.3.5pl1, compiled on debian 3GB ram, while running ot, sys got 1GB ram free. mysql database is on the same server that ot is running.
Please feel free to give me any clues,
hungry for your replies,
your test30
I am providing an ot server and I have got a big problem, anwser to which I would really like to know.
Well, there is RLMap 38kx38k. Today, for example, ot was running for 19h and then it went dead.
I was looking for solution to my problem.
- The first what came to my mind after reading some topic was:
It may be magebomb.
so i wrote a mysql query which shows you how many players logged in simultaneously. I do not see anything interesting after looking at the results (I ran query after OT crashed).
Code:select (select count(*) from players pp where abs(pp.lastlogin-p.lastlogin)<=10) as logged_simultaneously,p.name, account_id from players p ORDER BY `logged_simultaneously` DESC limit 30000
- Then I took a look at data/logs/client_assertions.log, but not even one of time of entries was about time the crash appeared.
- I came here to ask you for tips.
My engine is TFS 0.3.5pl1, compiled on debian 3GB ram, while running ot, sys got 1GB ram free. mysql database is on the same server that ot is running.
Please feel free to give me any clues,
hungry for your replies,
your test30