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TFS 0.X [TFS]0.3.6 decrease map size or compile 64bit

Gozzer

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I have been searching through all posts about this topic and have yet to find any help on what I need help with, I can compile a 32bit version thats easy, however I am not sure how to put mingw64 into devc++, I have tried a few ways and I keep failing, I don't know if I even have the right files, if someone could just link me to the exact files I need that would be appreciated, or if anyone has the compiler setup for 64bit compiling if they could help me? I would greatly appreciate it, Using a VPS for a server and I am being told to decrease map or use 64bit compiled version, which I have plenty of ram on the VPS so I am not sure why it won't just work. Reached out to their support and they say its not on them, So I am just at my wits end on this one xD if anyone could help at all that would be great. and thank you in advance, I know there is a search function, but everything is so outdated and most of them never show the resolved answer.
 
I have been searching through all posts about this topic and have yet to find any help on what I need help with, I can compile a 32bit version thats easy, however I am not sure how to put mingw64 into devc++, I have tried a few ways and I keep failing, I don't know if I even have the right files, if someone could just link me to the exact files I need that would be appreciated, or if anyone has the compiler setup for 64bit compiling if they could help me? I would greatly appreciate it, Using a VPS for a server and I am being told to decrease map or use 64bit compiled version, which I have plenty of ram on the VPS so I am not sure why it won't just work. Reached out to their support and they say its not on them, So I am just at my wits end on this one xD if anyone could help at all that would be great. and thank you in advance, I know there is a search function, but everything is so outdated and most of them never show the resolved answer.

Configuring a development environment for 64-bit compilation can be tricky, especially when you're dealing with specific compilers and tools like Dev-C++ and MinGW. Let's break down the steps you might take to set this up for 64-bit compilation.

Prerequisites:​

  1. Dev-C++: If you don't have Dev-C++, you can download it from its official website or a maintained version from GitHub.
  2. MinGW-w64: You can download the latest version from the official site or SourceForge.

Steps to Add MinGW-w64 to Dev-C++:​

  1. Download MinGW-w64: After downloading, extract the zip file to a location that is easy to navigate to. Make sure there are no spaces in the directory path.
  2. Open Dev-C++: Once you have Dev-C++ open, navigate to Tools > Compiler Options.
  3. Add Compiler: In the Compiler Options window, you should see a tab or section that allows you to configure compilers. Look for a button to add a new compiler.
  4. Configure Compiler Settings:
    • Name: Give this new compiler setup a name, like "MinGW-w64".
    • Binaries: Navigate to the location where you extracted MinGW-w64 and point the compiler to the bin directory. Usually, you'll set:
      • gcc.exe for C compiler
      • g++.exe for C++ compiler
      • gdb.exe for Debugger
  5. Save and Test: After saving these settings, try to compile a simple program to test if the 64-bit compiler is correctly configured.

Troubleshooting:​

  • Make sure that the path to MinGW-w64 binaries is correctly set in Dev-C++. Any typo can lead to problems.
  • Try running a basic "Hello World" code to ensure that the compiler is set up correctly.
  • If you have multiple compiler configurations, make sure that you've selected MinGW-w64 when trying to build a project in 64-bit mode.
Please note that depending on the version of Dev-C++ or MinGW-w64, some steps might differ slightly.
 
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