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Tfs 0.4 0.4.6 & Otx Fast Attack by 2 Steps (Actualizado)

adric21

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Joined
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Find inPlayer.cpp:
Code:
uint32_t Player::getAttackSpeed() const

Later change this fuction by:
Code:
uint32_t Player::getAttackSpeed() const
{
    int32_t SpeedAttack;
    SpeedAttack = vocation->getAttackSpeed() - (getSkill(SKILL_FIST, SKILL_LEVEL) * 10);

    if (SpeedAttack < 500) {
        return 500;
    } else {
        return (uint32_t) SpeedAttack;
    }
}
 
I will add this code for 0.3.6 too:
Here we go
Code:
uint32_t Player::getAttackSpeed()
{
    int32_t SpeedAttack;
    SpeedAttack = vocation->getAttackSpeed() - (getSkill(SKILL_SWORD, SKILL_LEVEL) * 10);

    if (SpeedAttack < 500) {
        return 500;
    } else {
        return (uint32_t) SpeedAttack;
    }
}
 
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