adric21
Well-Known Member
- Joined
- Apr 26, 2016
- Messages
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Find inPlayer.cpp:
Later change this fuction by:
Code:
uint32_t Player::getAttackSpeed() const
Later change this fuction by:
Code:
uint32_t Player::getAttackSpeed() const
{
int32_t SpeedAttack;
SpeedAttack = vocation->getAttackSpeed() - (getSkill(SKILL_FIST, SKILL_LEVEL) * 10);
if (SpeedAttack < 500) {
return 500;
} else {
return (uint32_t) SpeedAttack;
}
}