jeffaklumpen
Member
I'm really scratchin my head over this... I know how to create new weapons and set a required level and vocation. I've done it with a couple of weapons and everything worked fine. This time however it just won't work no matter what I try.
1. I've created a new item in item editor and set the exact same parameters as other weapons.
2. I've added this code with matchin ID and everything in Items.xml
3. I've added the following code with matching IDs in Weapons.xml
But when I examine the item in game I see this for both the axe and club:

The weird thing is that I added the sword a while ago with the exact same parameters and it works fine. I've checked the code to see if the IDs are used for something else but nope, there's only the axe and club.
How in the name of Zathroth is this possible!?
1. I've created a new item in item editor and set the exact same parameters as other weapons.
2. I've added this code with matchin ID and everything in Items.xml
Lua:
<item id="12677" article="a" name="Axe of Highland">
<attribute key="description" value="A axe fit for a mighty warrior."/>
<attribute key="weight" value="4200"/>
<attribute key="defense" value="40"/>
<attribute key="attack" value="56"/>
<attribute key="weaponType" value="axe"/>
<attribute key="extradef" value="3"/>
<attribute key="attackspeed" value="1000"/>
</item>
<item id="12676" article="a" name="Club of Highland">
<attribute key="description" value="A club fit for a mighty warrior."/>
<attribute key="weight" value="4200"/>
<attribute key="defense" value="40"/>
<attribute key="attack" value="56"/>
<attribute key="weaponType" value="club"/>
<attribute key="extradef" value="3"/>
<attribute key="attackspeed" value="1000"/>
</item>
3. I've added the following code with matching IDs in Weapons.xml
Code:
<melee id="12677" level="150" unproperly="1" event="function" value="default"> <!-- Axe of Highland -->
<vocation id="4"/>
<vocation id="8" showInDescription="0"/>
</melee>
<melee id="12676" level="150" unproperly="1" event="function" value="default"> <!-- Club of Highland -->
<vocation id="4"/>
<vocation id="8" showInDescription="0"/>
</melee>
But when I examine the item in game I see this for both the axe and club:

The weird thing is that I added the sword a while ago with the exact same parameters and it works fine. I've checked the code to see if the IDs are used for something else but nope, there's only the axe and club.
How in the name of Zathroth is this possible!?