• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Lua -=[TFS]=- 0.4 8.60 [Monster] .lua All Element of Attack Here

samuel157

/root
Joined
Mar 19, 2010
Messages
447
Solutions
3
Reaction score
49
Location
São Paulo, Brazil
GitHub
Samuel10M
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Samuel Galdino" nameDescription="Samuel Galdino" race="death" experience="" speed="" manacost="0">
  <health now="9999999999" max="9999999999"/>
 <look type="12" head="0" body="0" legs="0" feet="0" corpse="3058"/>
  <targetchange interval="" chance="9999999999"/>
  <strategy attack="9999999999" defense="9999999999"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="0"/>
    <flag hostile="0"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="0"/>
    <flag staticattack="0"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="" min="-9584571530" max="-95845715300"/>
        <attack name="firecondition" interval="1000" chance="1000000" range="100" min="-95845715300" max="-95845715300">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="yellowspark"/>
     </attack>
    <attack name="death" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-95845715300">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-95845715300">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
        <attack name="firefield" interval="1000" chance="1000000" range="100" radius="100" target="100" min="-95845715300" max="-95845715300">
            <attribute key="areaEffect" value="explosion"/>
   </attack>
    <attack name="fire" interval="" chance="1000000" range="100" radius="100" target="100" min="-95845715300" max="-95845715300">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
       <attack name="holy" interval="" chance="1000000" range="100" radius="100" target="100" min="-95845715300" max="-95845715300">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
     <attack name="earth" interval="" chance="1000000" range="100" radius="100" target="1" min="-95845715300" max="-95845715300">
            <attribute key="shootEffect" value="HOLY"/>
            <attribute key="areaEffect" value="EXPLOSION"/>
        </attack>
    <attack name="manadrain" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-95845715300">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="energy" interval="" chance="1000000" length="100" spread="100" min="-95845715300" max="-95845715300">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="1000" chance="1000000" length="100" spread="100" min="-95845715300" max="-958457153000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-95845715300">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
       <attack name="fire" interval="" chance="1000000" range="100" radius="100" target="100" min="-95845715300" max="-95845715300">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
     <attack name="holy" interval="" chance="1000000" range="100" radius="100" target="1" min="-95845715300" max="-95845715300">
            <attribute key="shootEffect" value="HOLY"/>
            <attribute key="areaEffect" value="EXPLOSION"/>
        </attack>
   <attack name="manadrain" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-958457153000">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
        <attack name="lifedrain" interval="" chance="1000000" radius="100" target="100" min="-95845715300" max="-958457153000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
  </attacks>
  <defenses armor="95845715300" defense="95845715300"/>
  <immunities>
    <immunity physical="100"/>
    <immunity energy="100"/>
    <immunity fire="100"/>
    <immunity poison="100"/>
    <immunity lifedrain="100"/>
    <immunity paralyze="100"/>
    <immunity outfit="100"/>
    <immunity drunk="100"/>
    <immunity invisible="100"/>
    <immunity ice="100"/>
    <immunity death="100"/>
    <immunity holy="100"/>
  </immunities>
  <voices interval="1000" chance="1000000">
    <voice sentence="HEY THERE LET'S x1 or xINF!" yell="1"/>
  </voices>
<loot>
  <item id="1988" chance="1000000">
        <inside>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
<item id="2159" countmax="1000000" chance1="95845715300" chancemax="95845715300"/>
        </inside>
     </item>
  </loot>
</monster>
 
No server version.
No description of problem.
Code supplied isn't Lua, as stated in your title.

Why is this posted in Support?
Why is it posted at all?
 
Back
Top