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OTClient TFS 0.4 corpses, Push delay

Ackor

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Hola comunidad, estoy haciendo un servidor de venore war 8.60 en TFS 0.4, y quisiera saber como puedo resolver estos problemas:

1.- Al matar un summon, quiero que no generé un cuerpo.
2.- Al matar un player, quiero que no generé un cuerpo tampoco.
3.- Reducir el exhausted del push a distancia ( => 2 SQM)



Hello community, I am making a venore war 8.60 server on TFS 0.4, and I would like to know how I can solve these problems:

1.- When killing a summon, I want it not to generate a body.
2.- When killing a player, I want it not to generate a body either.
3.- Reduce the exhausted of the distance push (=> 2 SQM)


Muchas gracias, espero puedan ayudarme!!
Thank you very much, I hope you can help me !!
 
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