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tfs 0.4 monster doesnt move

Yaboihunna

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i have a problem with tfs 0.4 monsters wont chase player untill they are 2sqm from target any explanation?? thanks beforehand
 
i have a problem with tfs 0.4 monsters wont chase player untill they are 2sqm from target any explanation?? thanks beforehand
There were 1000+ OTSes running TFS 0.4, all used 11 SQM range to detect players.
Where did you get your TFS 0.4? Got some download link? Did you modify anything in engine?

Is it only problem with walking or whole monster reaction to player 'on screen'?
Do they attack player with distance spells or act like they are idle when you are more than 2 SQM away?

By default every OTS uses this range:
to notify other creatures around, then - for monsters - it goes to:
to detect, if idle monster should wake up and start walking/fighting.
 

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