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well based on a request, this event occur when the monster is summoned, created, spawned w/e using this to Register any monster function onSpawn(cid) doBroadcastMessage("Monster ".. getCreatureName(cid).." was created.") return true end Support : 0.4 Setup : #goto creatureEvent.h...
Hi. I've seen some "onSpawn" functions to TFS 1.0 and other versions, but none seems to work correctly on 0.3.6, so i've created my own and am posting here, may help someone. Some people made the "onSpawn" from HERE work, but only when the monster RE-spawn. So, you have to kill him so he...