adric21
Well-Known Member
- Joined
- Apr 26, 2016
- Messages
- 277
- Solutions
- 1
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- 72
SIMPLE SOLUTION:
Go to data / movements / scripts, search for: "closingdoor.lua" and REPLACE for:
Go to data / movements / scripts, search for: "closingdoor.lua" and REPLACE for:
Lua:
function onStepOut(cid, item, position, fromPosition)
local newPosition = {x = position.x, y = position.y, z = position.z}
if isInArray(verticalOpenDoors, item.itemid) == TRUE then
newPosition.x = newPosition.x + 1
else
newPosition.y = newPosition.y + 1
end
local tmpPos = {x = position.x, y = position.y, z = position.z, stackpos = -1}
local tileCount = getTileThingByPos(tmpPos)
local i = 1
local tmpItem = {uid = 1}
while(tmpItem.uid ~= 0 and i < tileCount) do
tmpPos.stackpos = i
tmpItem = getTileThingByPos(tmpPos)
if tmpItem.uid ~= item.uid and tmpItem.uid ~= 0 and isMoveable(tmpItem.uid) == TRUE then
doRemoveItem(tmpItem.uid)
else
i = i + 1
end
end
doTransformItem(item.uid, item.itemid - 1)
return TRUE
end