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Solved TFS 1.0 [10.35] Crash

HalfAway

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HalfAway
I'm using TFS 1.0 for client version 10.35 and sometimes (randomly) the server crashes.

OS: Linux Ubuntu

Here is the core dump file.

Code:
warning: Can't read pathname for load map: Input/output error.
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./tfs'.
Program terminated with signal 11, Segmentation fault.
#0  0x00007fb21c2988d0 in ?? ()

I've been searching around but I couldn't find any solution for this, anyone knows how to solve this?

I hope I described the problem good enough.

SOLVED (Explaination below)!
Reinstalled the libs and recompiled the server / Also disabled a few scripts. (I don't know what made the crashes, but one of these things).
 
Last edited:
Anyone able to help out? We had a longer uptime but it crashes again.

One theory is players in party causes crash upon death.

Kind Regards,
Eldin.
 
Any recent scripts who you added which may have caused it?
How long have you had this problem?
Is the crashes randomly?
Does anything specific happen before the crashes like laggs/extreme freezes (lasts till the character eventually just logs out)?
Did you compile anything lately?
Is host computer 32 or 64 bit? What OS?
Are y0u sure the startup file is 64 bit aswell or the version your host comp is?

@EldinWorld
@HalfAway
 
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