Sentinel3
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- Oct 16, 2014
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Hello everyone,
I just need to correct this script, but I don't know how beocuse I didn't get any error in console.
I used this Thread to add Bounty Hunter in my OT.
The issue appear when I'm in-game and I use the command !hunt (for example: !hunt 100,Edy), in default channel only appears this text:
Using: Lastest version of TFS 1.0
/data/talkactions/scripts/bh-add.lua
/data/talkactions.xml
If someone have any idea to make it works, please don't doubt to answer
.
I just need to correct this script, but I don't know how beocuse I didn't get any error in console.
I used this Thread to add Bounty Hunter in my OT.
The issue appear when I'm in-game and I use the command !hunt (for example: !hunt 100,Edy), in default channel only appears this text:
Using: Lastest version of TFS 1.0
/data/talkactions/scripts/bh-add.lua
HTML:
function onSay(cid, words, param)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return true
end
local t = string.split(param, ",")
if(not t[2]) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return true
end
local sp_id = getPlayerGUIDByName(t[2])
if sp_id == nil then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player doesn't exists.")
return true
end
local result_plr = db.storeQuery("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..sp_id.." AND `killed` = 0;")
if(result_plr ~= false) then
is = tonumber(result.getDataInt(result_plr, "sp_id"))
result.free(result_plr)
else
is = 0
end
prize = tonumber(t[1])
if(prize == nil or prize < 1) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return true
end
if(prize >= 100000000000000000000) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Sorry, you typed too big number!")
return true
end
if is ~= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player has already hunted.")
return true
end
if doPlayerRemoveMoney(cid, prize*1000) == true then
db.query("INSERT INTO `bounty_hunters` VALUES (NULL,"..getPlayerGUID(cid)..","..sp_id..",0," .. os.time() .. ","..prize..",0,0);")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Hunt has been added!")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] You haven't got enough money!")
end
return 1
end
/data/talkactions.xml
HTML:
<talkaction words="!hunt" script="bh-add.lua" />
If someone have any idea to make it works, please don't doubt to answer