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TFS 1.0 Crash

EwR

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Hello i have this TFS 1.0 bassed on :

Code:
http://otland.net/threads/best-released-rlmap-10-41-based-1-0-new-roshamuul-new-quests-optimized-bug-fixing-open-source.204514/

and

Code:
https://github.com/PrinterLUA/FORGOTTENSERVER-ORTS

whit the TFS master

Already installed 64x bit: http://www.microsoft.com/download/en/details.aspx?id=14632
I compiled it by myself on 64x

Server Runing fine and no errors in console, and about 17- 20 minutos says:

theforgottenserver.exe stopped working.
the program stopped working properly due to a problem. windows will close the program.
[Close program]

Any idea?
 
Last edited:
does the client crash with 0 players online?

If so you might wanna check timed scripts in global or raids
 
Compile it to 32x bits. It seems like Windows have problems running it with 64x bits in this pack.
 
You can use 32bit windows executables on 64 bit windows machines without a problem.
Well, that's not exactly true, since there's a small performance hit (no more than a few percent) from WOW64 and the application can't address more than 4GiB of memory but these aren't huge problems ;)
 
Well, that's not exactly true, since there's a small performance hit (no more than a few percent) from WOW64 and the application can't address more than 4GiB of memory but these aren't huge problems ;)

This is true but I left it out because I dont want to burden ewr with technical details :)
 
32 bits running fine.. :D but now i have my server online and i cant log my own server D:: all ports are open 7171,7172,80
i have in config.lua ip: my no-ip "pedote.ddns.net"
other players can log etc but i cant
i already tryed all on ip changer: 127.0.0.1, localhost, my ipv4, my global ip and i cant log D:
 
i dont have C:/Windows/system32/drivers/etc/hosts in Windows):
Only
C:/Windows/system32/drivers/etc/lmhosts.sam
networks
protocol
services
 
Code:
# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

# localhost name resolution is handled within DNS itself.
#    127.0.0.1       localhost
#    ::1             localhost
74.208.10.249 gs.apple.com
192.168.1.64  pedote.ddns.net

And still cant connect to my server :| whit in the ip changer 192.168.1.64
 
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