lord vortexx
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- Dec 14, 2008
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Someone could tell me if you have any similar function to that in TFS 1.0?
doCreatureExecuteTalkAction(cid, words, acces)
It has the function
doCreatureSay (self, "!test", TALKTYPE_SAY)
that works, but it does not fire TalkAction.
Do not know much about C + + to make it triggers the Talkaction if someone can help me, would be very grateful.
doCreatureExecuteTalkAction(cid, words, acces)
It has the function
doCreatureSay (self, "!test", TALKTYPE_SAY)
that works, but it does not fire TalkAction.
Do not know much about C + + to make it triggers the Talkaction if someone can help me, would be very grateful.