Stellow
C++/C#/PHP/LUA
utamo vita doesnt take all damage, it look like it absorb only few % of damage
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local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_MANASHIELD)
setConditionParam(condition, CONDITION_PARAM_TICKS, 200000)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
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