Shadow Dan
Sh4dowDan
My problem is explained on this screen shot.
I have feeling like i saw somewhere fix on that but can not find it.
I have feeling like i saw somewhere fix on that but can not find it.
sudo apt-get install git cmake build-essential liblua5.2-dev libgmp3-dev libmysqlclient-dev libboost-system-dev
The Forgotten Server - Version 1.0
Compilied on Jun 3 2015 02:05:26 for arch x64
A server developed by TFS TEAM, Others
Visit our forum for updates, support, and resources: http://otland.net/.
>> Loading config
>> Establishing database connection... MySQL 6.1.2
>> Running database manager
>> Loading vocations
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 48422x47676.
> Map loading time: 78.605 seconds.
> Loaded house items in: 0.073 s
>> Initializing gamestate
>> Loaded 1127 npcs, spawned 51493 monsters.
>> Servidor feito por Romario.
Saving server...
> Saved house items in: 0.768 s
>> Fury Gate jest dzis w carlin.
>> Loaded all modules, server starting up...
>> Matera Server Online!
The Forgotten Server - Version 1.2
Compiled with Microsoft Visual C++ version 12.0
Compiled on Jun 15 2015 01:09:23 for platform x64
A server developed by Mark Samman
Visit our forum for updates, support, and resources: http://otland.net/.
>> Loading config
>> Establishing database connection... MySQL 6.1.2
>> Running database manager
>> Loading vocations
>> Loading items
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: ammoAction
[Warning - Items::parseItemNode] Unknown key value: alwaysOnTop
[Warning - Items::parseItemNode] Unknown key value: topOrder
[Warning - Items::parseItemNode] Unknown key value: alwaysOnTop
[Warning - Items::parseItemNode] Unknown key value: topOrder
[Warning - Items::parseItemNode] Unknown key value: breakChance
[Warning - Items::parseItemNode] Unknown key value: ammoAction
>> Loading script systems
Lua Script Error: [Test Interface]
data/actions/scripts/secret service/amazonDisguiseKit.lua
data/actions/scripts/secret service/amazonDisguiseKit.lua:3: attempt to call method 'addOutfit' (a nil value)
stack traceback:
[C]: in function 'addOutfit'
data/actions/scripts/secret service/amazonDisguiseKit.lua:3: in main chunk
[Warning - Event::checkScript] Can not load script: scripts/secret service/amazonDisguiseKit.lua
Lua Script Error: [Test Interface]
data/actions/scripts/the thieves guild quest/dwarfDisguiseKit.lua
...ons/scripts/the thieves guild quest/dwarfDisguiseKit.lua:3: attempt to call method 'addOutfit' (a nil value)
stack traceback:
[C]: in function 'addOutfit'
...ons/scripts/the thieves guild quest/dwarfDisguiseKit.lua:3: in main chunk
[Warning - Event::checkScript] Can not load script: scripts/the thieves guild quest/dwarfDisguiseKit.lua
Lua Script Error: [Test Interface]
data/movements/scripts/svargrond arena quest/arenaPit.lua
data/movements/scripts/svargrond arena quest/arenaPit.lua:3: attempt to call method 'addOutfit' (a nil value)
stack traceback:
[C]: in function 'addOutfit'
data/movements/scripts/svargrond arena quest/arenaPit.lua:3: in main chunk
[Warning - Event::checkScript] Can not load script: scripts/svargrond arena quest/arenaPit.lua
Lua Script Error: [Test Interface]
data/movements/scripts/svargrond arena quest/arenaPit.lua
data/movements/scripts/svargrond arena quest/arenaPit.lua:3: attempt to call method 'addOutfit' (a nil value)
stack traceback:
[C]: in function 'addOutfit'
data/movements/scripts/svargrond arena quest/arenaPit.lua:3: in main chunk
[Warning - Event::checkScript] Can not load script: scripts/svargrond arena quest/arenaPit.lua
[Error - GlobalEvent::configureEvent] No valid type "start" for globalevent with name griffinclawFlower
[Warning - BaseEvents::loadFromXml] Failed to configure event
>> Loading monsters
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 48422x47676.
> Map loading time: 63.654 seconds.
> Loaded house items in: 0.17 s
>> Initializing gamestate
[Warning - Commands::loadFromXml] Unknown command /serverdiag
>> Loaded 1127 npcs, spawned 51493 monsters.
>> Servidor feito por Romario.
Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/others/cleanHouse.lua:onStartup
data/globalevents/scripts/others/cleanHouse.lua:8: attempt to call field 'getDataString' (a nil value)
stack traceback:
[C]: in function 'getDataString'
data/globalevents/scripts/others/cleanHouse.lua:8: in function <data/globalevents/scripts/others/cleanHouse.lua:3>
Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/worldchanges/furygate.lua:onStartup
data/global.lua:441: attempt to call field 'getDataString' (a nil value)
stack traceback:
[C]: in function 'getDataString'
data/global.lua:441: in function 'getGlobalStorageValue'
data/global.lua:456: in function 'setGlobalStorageValue'
data/globalevents/scripts/worldchanges/furygate.lua:35: in function <data/globalevents/scripts/worldchanges/furygate.lua:4>
Lua Script Error: [GlobalEvent Interface]
data/globalevents/scripts/gray island/grayIslandBosses.lua:onStartup
data/globalevents/scripts/gray island/grayIslandBosses.lua:16: attempt to call global 'doCreateTeleport' (a nil value)
stack traceback:
[C]: in function 'doCreateTeleport'
data/globalevents/scripts/gray island/grayIslandBosses.lua:16: in function <data/globalevents/scripts/gray island/grayIslandBosses.lua:14>
>> Loaded all modules, server starting up...
>> Matera Server Online!
if (!Position::areInRange<3, 3, 0>(container->getPosition(), getPosition())) {
if (!Position::areInRange<1, 1, 0>(container->getPosition(), getPosition())) {
some say its bug, for some its intended feature.Maybe someone who made this pack just edited it or made some bugs on purpose?
Yeah you are right, thank you for your attention.some say its bug, for some its intended feature.
Yup everything is fixable but im in worry that there is much more bugs that console dont say and you need for an example talk to npc(you know how many npcs and quests you can find in real map and how long is to check every script) or enter with interaction of script to see the bug.
All i wanted was datapack with working scripts/quests and i found it but TFS 1.2 makes it really bugged. Thats why i dont want switch to 1.2
If i dont have really good reason to switch into higher version i probably wont do it.
I used datapack, there is everything done. I saw just a small bugs like female hunter addon gives you first addon(tiara) instead of second for hunter gloves.Unless you have modified ALOT of your server just go with a fresh ORTS and TFS.
<strategy attack="100" defense="0"/>
<defenses armor="1" defense="2"/>
<defenses armor="5" defense="5" />
Yes i have 2 options:
1. Stay with finished engine (with small amount of bugs and easy to fix)
2. Switch to TFS 1.2 engine and stay updated to lastest version with support on OTland and high amount of bugs and not working functions to fix)
I knew it before, just dont want put my all work into nothing.
I used datapack, there is everything done. I saw just a small bugs like female hunter addon gives you first addon(tiara) instead of second for hunter gloves.