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Great work Limos, i managed to make them repeatable but id also like to have a cooldown on every task. How would i go about?
I have a script with them being repeatable if u want it.
Great work Limos, i managed to make them repeatable but id also like to have a cooldown on every task. How would i go about?
Yea sure! id appreciate it alot. You can PM me.I have a script with them being repeatable if u want it.
I wrote my own task code for modal windows around 18 months ago. I wouldnt mind sharing it when i've got myself up to date on TFS 1.1 and TFS 1.2 and tweaked the code. (Originally based on TFS 1.0). It also supports having several monsters in a group, having alternative tasks including the same monster etc. At the moment the interface looks something like this when adding new tasks. If there is any interest i can probably rewrite it and release it.
[5] = {questStarted = 65003, questStorage = 66003, killsRequired = 300, raceName = "Elfs", creatures = {"elf", "elf scout", "elf arcanist"}, level = 5, storage = 30020, repeatable = false, rewards = {{enable = true, type = "exp", values = 200000}, {enable = true, type = "money", values = 3000}, {enable = true, type = "points", values = 1}, {enable = true, type = "item", values = {2789,200}}}},
I know that your post is quite old but please check all "{" and "}".i need help i want to at rotworm and the task i have this in
task.lua/["rotworm"] = {storage = 5014, mstorage = 19004, amount = 10, exp = 500, items = {{id = 8301, count = 2}, {id = 2152, count = 50}}}
and this in
killtask/['rotworm'] = {amount = 10, storage = 19004, startstorage = 5014, startvalue = 1}
but the npc say only what what what