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Linux TFS 1.2 CRASH Server

Zak.Tibiam

New Member
Joined
Mar 25, 2012
Messages
150
Reaction score
3
hello guys

can anyone help me with this bug I'm having on my server ? is causing declines in server thank you!

qDkAMFU.png

Code:
#0  0x00000000007d1b04 in __gnu_cxx::__normal_iterator<Item**, std::vector<Item*                                                                                                                                                                                               , std::allocator<Item*> > >::__normal_iterator(Item** const&) ()
No symbol table info available.
#1  0x00000000007d106f in std::vector<Item*, std::allocator<Item*> >::begin()
    ()
No symbol table info available.
#2  0x00000000007ebf78 in Combat::doCombat(Creature*, Position const&) const ()
No symbol table info available.
#3  0x0000000000a21a23 in CombatSpell::castSpell(Creature*) ()
No symbol table info available.
#4  0x0000000000a21bd6 in CombatSpell::castSpell(Creature*, Creature*) ()
No symbol table info available.
#5  0x000000000095e52f in Monster::doAttacking(unsigned int) ()
No symbol table info available.
#6  0x000000000082004d in Creature::onAttacking(unsigned int) ()
No symbol table info available.
#7  0x0000000000850f96 in Game::checkCreatures(unsigned long) ()
No symbol table info available.
#8  0x000000000087f408 in void std::_Mem_fn<void (Game::*)(unsigned long)>::oper                                                                                                                                                                                               ator()<unsigned long&, void>(Game*, unsigned long&) const ()
No symbol table info available.
#9  0x000000000087ae4d in void std::_Bind<std::_Mem_fn<void (Game::*)(unsigned l                                                                                                                                                                                               ong)> (Game*, unsigned long)>::__call<void, , 0ul, 1ul>(std::tuple<>&&, std::_In
 
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