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Solved TFS [1.2] Enchanting weapons

Shadow Dan

Sh4dowDan
Joined
Jun 5, 2010
Messages
344
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Location
Poland
Script is working without any errors but gives only magic effect "CONST_ME_MAGIC_RED" it passed full script but weapon is not enchanted, also gems cannot be enchanted (mini message ingame - error sorry not possible when using on altar).
All id of items are ok, actions.xml is ok. I've checked it on lower version of my copy same TFS like 10.76 (now is 10.90) and it was working. That means some functions need to be changed.

I guess it's reason but didn't found yet how to fix it.
It just fail at transforming item when trying to match table.
Code:
local targetId = table.find(enchantedGems, item.itemid)
Code:
local subtype = target.type

Code:
local config = {
    manaCost = 300,
    soulCost = 2,
}

local spheres = {
    [7759] = {3, 7},
    [7760] = {1, 5},
    [7761] = {2, 6},
    [7762] = {4, 8}
}

local enchantableGems = {2147, 2146, 2149, 2150}
local enchantableItems = {2383, 7383, 7384, 7406, 7402, 2429, 2430, 7389, 7380, 2454, 2423, 2445, 7415, 7392, 2391, 2544, 8905}

local enchantingAltars = {
    {7504, 7505, 7506, 7507},
    {7508, 7509, 7510, 7511},
    {7516, 7517, 7518, 7519},
    {7512, 7513, 7514, 7515}
}

local enchantedGems = {7760, 7759, 7761, 7762}
local enchantedItems = {
    [2383] = {7744, 7763, 7854, 7869},
    [7383] = {7745, 7764, 7855, 7870},
    [7384] = {7746, 7765, 7856, 7871},
    [7406] = {7747, 7766, 7857, 7872},
    [7402] = {7748, 7767, 7858, 7873},
    [2429] = {7749, 7768, 7859, 7874},
    [2430] = {7750, 7769, 7860, 7875},
    [7389] = {7751, 7770, 7861, 7876},
    [7380] = {7752, 7771, 7862, 7877},
    [2454] = {7753, 7772, 7863, 7878},
    [2423] = {7754, 7773, 7864, 7879},
    [2445] = {7755, 7774, 7865, 7880},
    [7415] = {7756, 7775, 7866, 7881},
    [7392] = {7757, 7776, 7867, 7882},
    [2391] = {7758, 7777, 7868, 7883},
    [2544] = {7840, 7839, 7850, 7838},
    [8905] = {8906, 8907, 8909, 8908}
}

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    if isInArray({33268, 33269}, toPosition.x) and toPosition.y == 31830 and toPosition.z == 10 and player:getStorageValue(Storage.ElementalSphere.QuestLine) > 0 then
        if not isInArray(spheres[item.itemid], player:getVocation():getId()) then
            return true
        elseif isInArray({7915, 7916}, target.itemid) then
            player:say('Turn off the machine first.', TALKTYPE_MONSTER_SAY)
            return true
        else
            player:setStorageValue(Storage.ElementalSphere.MachineGemCount, math.max(1, player:getStorageValue(Storage.ElementalSphere.MachineGemCount) + 1))
            toPosition:sendMagicEffect(CONST_ME_PURPLEENERGY)
            item:transform(item.itemid, item.type - 1)
            return true
        end
    end

    if item.itemid == 2147 and target.itemid == 2342 then
        target:transform(2343)
        target:decay()
        item:remove(1)
        target:getPosition():sendMagicEffect(CONST_ME_MAGIC_RED)
        return true
    end

    if item.itemid == 7760 and isInArray({9934, 10022}, target.itemid) then
        target:transform(9933)
        item:remove(1)
        toPosition:sendMagicEffect(CONST_ME_MAGIC_RED)
        return true
    end

    if isInArray(enchantableGems, item.itemid) then
        local subtype = item.type
        if subtype == 0 then
            subtype = 1
        end

        local mana = config.manaCost * subtype
        if player:getMana() < mana then
            player:sendCancelMessage(RETURNVALUE_NOTENOUGHMANA)
            return true
        end

        local soul = config.soulCost * subtype
        if player:getSoul() < soul then
            player:sendCancelMessage(RETURNVALUE_NOTENOUGHSOUL)
            return true
        end

        local targetId = table.find(enchantableGems, item.itemid)
        if not targetId or not isInArray(enchantingAltars[targetId], target.itemid) then
            return true
        end

        player:addMana(-mana)
        player:addSoul(-soul)
        item:transform(enchantedGems[targetId])
        player:addManaSpent(mana * configManager.getNumber(configKeys.RATE_MAGIC))
        player:getPosition():sendMagicEffect(CONST_ME_HOLYDAMAGE)
        return true
    end

    if item.itemid == 7761 and isInArray({9949, 9954}, target.itemid) then
        target:transform(target.itemid - 1)
        target:decay()
        item:remove(1)
        toPosition:sendMagicEffect(CONST_ME_MAGIC_GREEN)
        return true
    end

    if isInArray(enchantedGems, item.itemid) then
        if not isInArray(enchantableItems, target.itemid) then
            fromPosition:sendMagicEffect(CONST_ME_POFF)
            return true
        end

        local targetId = table.find(enchantedGems, item.itemid)
        if not targetId then
            return true
        end

        local subtype = target.type
        if not isInArray({2544, 8905}, target.itemid) then
            subtype = 1000
        end

        target:transform(enchantedItems[target.itemid][targetId], subtype)
        target:getPosition():sendMagicEffect(CONST_ME_MAGIC_RED)
        item:remove(1)
        return true
    end
    return true
end

#Solved
Put table.find in your global.lua
Code:
function table.find(tab, value)
for i = 1, #tab do
if tab[i] == value then
return i
end
end
end
 
Last edited:
Change the function table.find to this (or add it if you don't have):

Code:
function table.find(tab, value)
    for i = 1, #tab do
        if tab[i] == value then
            return i
        end
    end
end

I added this to top of script. Restarted server. If I reload actions, after I restart, this will work. :confused:
 
Last edited:
Code:
function table.find(tab, value)
    for i = 1, #tab do
        if tab[i] == value then
            return i
        end
    end
end

I added this to top of script. Restarted server. If I reload actions, after I restart, this will work. :confused:

It might be defined somewhere else in the libs, you'll have to find it and remove/replace for this one
 
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