"casting runes while running":Hello
i noticed that tfs 1.2 not allows you to use or move items when you moving. How can i solve it?
what about moving items?"casting runes while running":
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Fix/Patch - Allow auto-attacking without exhaustion + Casting runes while running
I wanted the players on our server to be able to auto attack while still being able to deal damage with offensive spells and do this meanwhile running, so I sat down and looked through the source and turns out this was a rather simple procedure. Here's how you do it: Allow auto attacking...otland.net
Same solution.what about moving items?
just open config and Change the numbers to 50 >Hello
i noticed that tfs 1.2 not allows you to use or move items when you moving. How can i solve it?
I believe @henkas asked about possibility of moving items after the player's walk is completed, like when you try to move them from distance.just open config and Change the numbers to 50 >
-- Item Usage
timeBetweenActions = 50
timeBetweenExActions = 50
void Player::onWalkComplete()
{
if (walkTask) {
walkTaskEvent = g_scheduler.addEvent(walkTask);
walkTask = nullptr;
}
}
bool isPlayerWalking = false;