Lyky
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- May 27, 2014
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Hi,
I'm trying to replicate old Dharalion elf boss.
In virgin Cip files there was attack as follows:
Victim (7, 15, 21) -> Strength (2, -80, 10, 15) : 8,
as I understand it would reduce resistances to -80% (how should I go about it? Is there a var like I can change speed using speedchange="" in attack value to go after resistance or certain skills?
I'm trying to replicate old Dharalion elf boss.
In virgin Cip files there was attack as follows:
Victim (7, 15, 21) -> Strength (2, -80, 10, 15) : 8,
as I understand it would reduce resistances to -80% (how should I go about it? Is there a var like I can change speed using speedchange="" in attack value to go after resistance or certain skills?
XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dharalion" nameDescription="Dharalion" race="blood" experience="380" speed="240" manacost="0">
<health now="390" max="390"/>
<look type="203" corpse="2979"/>
<targetchange interval="1000" chance="7"/>
<targetstrategies nearest="10" health="10" damage="20" random="60"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" skill="30" attack="28"/>
<attack name="manadrain" chance="15" range="7" min="-467" max="-557"/>
<attack name="energy" chance="13" range="7" min="-70" max="-90">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="physical" chance="10" range="7" min="-130" max="-150">
<attribute key="shootEffect" value="death"/>
</attack>
<attack name="strength" chance="13" range="7">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="15" defense="39">
<defense name="healing" chance="20" min="90" max="120">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="haste_dharalion" chance="7"/>
</defenses>
<summons maxSummons="2">
<summon name="demon skeleton" chance="6" max="2"/>
</summons>
<elements>
<element firePercent="100"/>
<element earthPercent="100"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="You desecrated this temple!"/>
<voice sentence="Noone will stop my ascension!"/>
<voice sentence="My powers are divine!"/>
<voice sentence="Muahahaha!"/>
</voices>
<loot>
<item id="2689" chance="14000"/><!-- 14% bread -->
<item id="2682" chance="20000"/><!-- 20% melon -->
<item id="2154" chance="400"/><!-- 0.4 yellow gem -->
<item id="2260" chance="18000"/><!-- 18% blank rune -->
<item id="2177" chance="1500"/><!-- 1.5% life crystal -->
<item id="2032" chance="6500"/><!-- 6.5% bowl -->
<item id="2802" chance="7000"/><!-- 7% sling herb -->
<item id="2747" chance="9000"/><!-- 9% grave flower -->
<item id="1949" chance="30000"/><!-- 30% scroll -->
<item id="2600" chance="9000"/><!-- 9% inkwell -->
<item id="2652" chance="9000"/><!-- 9% green tunic -->
<item id="2642" chance="9000"/><!-- 9% sandals -->
<item id="1987" chance="100000"><!-- bag -->
<item id="2047" chance="9000"/><!-- 9% candlestick -->
<item id="2401" chance="11000"/><!-- 11% staff -->
<item id="2198" chance="2000"/><!-- 2% elven amulet -->
</item>
</loot>
</monster>