As the title says, basically I've updated data/XML/vocations.xml to give more health/mana per each time it ticks, but it still gives 1hp/2mana as the original file stated.. which is very weird because this is the file in the server folder..
As you can see I left the "ticks" alone, but modified the amount gained from each interval swoop. But ingame, after multiple restarts and tests.. it still only goes up by 1hp/2mana. -- @Ezzz (Maybe you have some insight on this?). But maybe someone else knows what's going on. In my 0.4 days, the only thing I ever edited was vocations.xml and it effected the entire server instantly. So I'm lost on what my next step would be.
Sources: TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius/tree/master/src)
Thanks in advance,
Extrodus
Code:
<?xml version="1.0" encoding="UTF-8"?>
<vocations>
<vocation id="0" flagid="0" name="None" description="none" gaincap="10" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="70" soulmax="100" gainsoulticks="120" fromvoc="0">
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="2.0"/>
<skill id="2" multiplier="2.0"/>
<skill id="3" multiplier="2.0"/>
<skill id="4" multiplier="2.0"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="1" flagid="1" name="Sorcerer" description="a sorcerer" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="3" gainmanaticks="3" gainmanaamount="6" manamultiplier="1.1" attackspeed="2000" basespeed="70" soulmax="100" gainsoulticks="120" fromvoc="1">
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="2.0"/>
<skill id="2" multiplier="2.0"/>
<skill id="3" multiplier="2.0"/>
<skill id="4" multiplier="2.0"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="2" flagid="2" name="Druid" description="a druid" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="3" gainmanaticks="3" gainmanaamount="6" manamultiplier="1.1" attackspeed="2000" basespeed="70" soulmax="100" gainsoulticks="120" fromvoc="2">
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="1.8"/>
<skill id="2" multiplier="1.8"/>
<skill id="3" multiplier="1.8"/>
<skill id="4" multiplier="1.8"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="3" flagid="4" name="Paladin" description="a paladin" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="3" gainmanaticks="4" gainmanaamount="6" manamultiplier="1.4" attackspeed="2000" basespeed="70" soulmax="100" gainsoulticks="120" fromvoc="3">
<skill id="0" multiplier="1.2"/>
<skill id="1" multiplier="1.2"/>
<skill id="2" multiplier="1.2"/>
<skill id="3" multiplier="1.2"/>
<skill id="4" multiplier="1.1"/>
<skill id="5" multiplier="1.1"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="4" flagid="8" name="Knight" description="a knight" gaincap="25" gainhp="15" gainmana="5" gainhpticks="3" gainhpamount="3" gainmanaticks="6" gainmanaamount="6" manamultiplier="3.0" attackspeed="2000" basespeed="70" soulmax="100" gainsoulticks="120" fromvoc="4">
<skill id="0" multiplier="1.1"/>
<skill id="1" multiplier="1.1"/>
<skill id="2" multiplier="1.1"/>
<skill id="3" multiplier="1.1"/>
<skill id="4" multiplier="1.4"/>
<skill id="5" multiplier="1.1"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="5" flagid="1" name="Master Sorcerer" description="a master sorcerer" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="3" gainmanaticks="2" gainmanaamount="6" manamultiplier="1.1" attackspeed="2000" basespeed="70" soulmax="200" gainsoulticks="15" fromvoc="1">
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="2.0"/>
<skill id="2" multiplier="2.0"/>
<skill id="3" multiplier="2.0"/>
<skill id="4" multiplier="2.0"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="6" flagid="2" name="Elder Druid" description="an elder druid" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="3" gainmanaticks="2" gainmanaamount="6" manamultiplier="1.1" attackspeed="2000" basespeed="70" soulmax="200" gainsoulticks="15" fromvoc="2">
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="1.8"/>
<skill id="2" multiplier="1.8"/>
<skill id="3" multiplier="1.8"/>
<skill id="4" multiplier="1.8"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="7" flagid="4" name="Royal Paladin" description="a royal paladin" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="3" gainmanaticks="3" gainmanaamount="6" manamultiplier="1.4" attackspeed="2000" basespeed="70" soulmax="200" gainsoulticks="15" fromvoc="3">
<skill id="0" multiplier="1.2"/>
<skill id="1" multiplier="1.2"/>
<skill id="2" multiplier="1.2"/>
<skill id="3" multiplier="1.2"/>
<skill id="4" multiplier="1.1"/>
<skill id="5" multiplier="1.1"/>
<skill id="6" multiplier="1.1"/>
</vocation>
<vocation id="8" flagid="8" name="Elite Knight" description="an elite knight" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="3" gainmanaticks="4" gainmanaamount="6" manamultiplier="3.0" attackspeed="2000" basespeed="70" soulmax="200" gainsoulticks="15" fromvoc="4">
<skill id="0" multiplier="1.1"/>
<skill id="1" multiplier="1.1"/>
<skill id="2" multiplier="1.1"/>
<skill id="3" multiplier="1.1"/>
<skill id="4" multiplier="1.4"/>
<skill id="5" multiplier="1.1"/>
<skill id="6" multiplier="1.1"/>
</vocation>
</vocations>
As you can see I left the "ticks" alone, but modified the amount gained from each interval swoop. But ingame, after multiple restarts and tests.. it still only goes up by 1hp/2mana. -- @Ezzz (Maybe you have some insight on this?). But maybe someone else knows what's going on. In my 0.4 days, the only thing I ever edited was vocations.xml and it effected the entire server instantly. So I'm lost on what my next step would be.
Sources: TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius/tree/master/src)
Thanks in advance,
Extrodus