local target = Creature("CreatureName")
if target then
player:teleportTo(target:getPosition())
else
player:sendCancelMessage("Creature not found.")
end
So how would u check if monster with name exists in the map on npc?![]()
forgottenserver/data/talkactions/scripts/teleport_to_creature.lua at master · otland/forgottenserver
A free and open-source MMORPG server emulator written in C++ - otland/forgottenservergithub.com
local target = Creature(param) -- change param to monster name ex.: "Demon"
local player = Player(cid)
if target then
player:teleportTo(target:getPosition())
else
player:sendCancelMessage("Creature not found.") -- change to npc talk
end