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[TFS 1.2] Paladins with attack delay when use potions

president vankk

Web Developer & AuraOT Owner
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Hi my friends,

I'm facing a problem weird on TFS 1.2, paladins can't attack when they are using potions, but with spells it works. Someone have any ideia to how fix this problem?

Also, I already tryed add swing on weapons.xml but I don't think TFS 1.2 supports swing, weapons.cpp.

Thanks.
 
As i said at github, its occurs because ammunation are items, and items has their own internal exhaustion, you need to make ammunation an exception.
 
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