freaked1
Active Member
Hello, when a player in a party kills a monster it does not count for both in tasks.
Is it possible to change something in creaturescript killtask.lua to make it work for partymembers within a certain range?
Is it possible to change something in creaturescript killtask.lua to make it work for partymembers within a certain range?
Lua:
function onKill(cid, target, lastHit)
local started = getPlayerStartedTasks(cid)
if isPlayer(target) then return true end
if started and #started > 0 then
for _, id in ipairs(started) do
if isInArray(tasks[id].creatures, getCreatureName(target):lower()) then
if getPlayerStorageValue(cid, KILLSSTORAGE_BASE + id) < 0 then
setPlayerStorageValue(cid, KILLSSTORAGE_BASE + id, 0)
end
if getPlayerStorageValue(cid, KILLSSTORAGE_BASE + id) < tasks[id].killsRequired then
setPlayerStorageValue(cid, KILLSSTORAGE_BASE + id, getPlayerStorageValue(cid, KILLSSTORAGE_BASE + id) + 1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, getPlayerStorageValue(cid, KILLSSTORAGE_BASE + id) .. "/" .. tasks[id].killsRequired .. " " .. tasks[id].raceName .. " already killed.")
end
end
end
end
return true
end