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Solved TFS 1.2 Player:onMoveItem()

whitevo

Feeling good, thats what I do.
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Idk why it is like that but its very annoying.
If dead body has unique ID then it can't be moved in fact it doesn't even run the LUA function.

Is it bug or intentional?
 
Nvm, seems with my latest source edit any item with UID is unmoveable :/

Then again I cant be too sure did it work before, because only change related to unique ID's or item moving was with the attribute thing.
So i could do this: setAttribute(ATTRIBUTE_UNIQUEID)

I realized I CANT MOVE ANY ITEM in m game with unique ID now
 
Last edited:
You can't move items with a UNIQUEID unless you are an admin.
This is normal and is per design.

If you need an ID to use for a script, you should be using item ACTIONID's if you need to be able to move the item.
 
You can't move items with a UNIQUEID unless you are an admin.
This is normal and is per design.

If you need an ID to use for a script, you should be using item ACTIONID's if you need to be able to move the item.
action id cant be tracked down easily trough Game
However seems removing unique id is not a problem.

Anyway I hopefully already found a solution how to edit source so it will allow to move unique items again.
 
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