local slots = {
CONST_SLOT_HEAD,
CONST_SLOT_NECKLACE,
CONST_SLOT_BACKPACK,
CONST_SLOT_ARMOR,
CONST_SLOT_RIGHT,
CONST_SLOT_LEFT,
CONST_SLOT_LEGS,
CONST_SLOT_FEET,
CONST_SLOT_RING,
CONST_SLOT_AMMO
}
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local n = 0
for _, targetPlayer in ipairs(Game.getPlayers()) do
local depot = targetPlayer:getDepotChest()
for _, slot in pairs(slots) do
if targetPlayer:getSlotItem(slot) then
local item = targetPlayer:getSlotItem(slot)
item:moveTo(depot)
end
end...