Code:
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 3, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
function onSay(player, words, param)
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ICETORNADO)
function onGetFormulaValues(player, level, maglevel)
local min = (level / 5) + (maglevel * 5.5) + 25
local max = (level / 5) + (maglevel * 11) + 50
return -min, -max
end
function onCastSpell(creature, var)
return combat:execute(creature, var)
end
from looking at lua.cpp and other spell scripts any idea i dont know if i executed this script right