TFS 1.2, Windows 10.
I cant seem to figure out how to create a spell that when cast:
-Increases the caster's max hitpoints for X seconds, then return to previous max HP value, current hp remains unchanged if possible.
-Shows the buff Icon
Everything I've tinkered with so far increases the max value but doesn't return it to normal after.
I cant seem to figure out how to create a spell that when cast:
-Increases the caster's max hitpoints for X seconds, then return to previous max HP value, current hp remains unchanged if possible.
-Shows the buff Icon
Everything I've tinkered with so far increases the max value but doesn't return it to normal after.