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- Apr 1, 2012
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- idontreallywolf
I was looking for outfit changing script on otland that was for TFS 1.2 But couldn't find any so I decided to edit /newtype script and make a better use of it.
NOTE: If you have a better way of doing this, let me know.
Code:
<talkaction words="/choutfit" seperator=" " script="choutfit.lua"/>
Code:
local outfits = {
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
70, 71, 72, 73, 74, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112,
113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131,
132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150,
151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169,
170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188,
189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245,
246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264,
265, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283,
284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301,
303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321,
322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340,
341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359,
360, 361, 362, 363, 364, 365}
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
local Outfit_Choice = math.random( #outfits )
if Outfit_Choice >= 0 and Outfit_Choice ~= 1 and Outfit_Choice ~= 135 and Outfit_Choice ~= 411 and Outfit_Choice ~= 415 and Outfit_Choice ~= 424 and (Outfit_Choice <= 160 or Outfit_Choice >= 192) and Outfit_Choice ~= 439 and Outfit_Choice ~= 440 and Outfit_Choice ~= 468 and Outfit_Choice ~= 469 and (Outfit_Choice < 474 or lookType > 485) and Outfit_Choice ~= 501 and Outfit_Choice ~= 518 and Outfit_Choice ~= 519 and Outfit_Choice ~= 520 and Outfit_Choice ~= 524 and Outfit_Choice ~= 525 and Outfit_Choice ~= 536 and Outfit_Choice ~= 543 and Outfit_Choice ~= 549 and Outfit_Choice ~= 576 and Outfit_Choice ~= 581 and Outfit_Choice ~= 582 and Outfit_Choice ~= 597 and Outfit_Choice ~= 616 and Outfit_Choice ~= 623 and Outfit_Choice ~= 625 and (Outfit_Choice <= 637 or Outfit_Choice >= 644) and (Outfit_Choice <= 644 or Outfit_Choice >= 647) and (Outfit_Choice <= 651 or Outfit_Choice >= 664) and Outfit_Choice <= 699 then
local playerOutfit = player:getOutfit()
playerOutfit.lookType = Outfit_Choice
player:setOutfit(playerOutfit)
player:getPosition():sendMagicEffect(35)
else
player:sendCancelMessage("A look type with that id does not exist.")
end
return false
end
NOTE: If you have a better way of doing this, let me know.