roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
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Hi!
How can i configure player death percent exp?
Exemple i want:
lvl 100 die:
by monster (no bless: drop 4 lvl /with bless: drop 2lvl)
by player 50% of death by monster (2lvl/1lvl)
lvl 200 die:
by monster (no bless: drop 3 lvl /with bless: drop 1.5lvl)
by player 50% of death by monster
lvl 500+ die:
by monster (no bless: drop 2 lvl /with bless: drop 1lvl)
by player 50% of death by monster
something like this...
i think i need to change something in this function, i dont know if i'm correct:
and i searched for this function "player:setLossPercent()" but dont have
How can i configure player death percent exp?
Exemple i want:
lvl 100 die:
by monster (no bless: drop 4 lvl /with bless: drop 2lvl)
by player 50% of death by monster (2lvl/1lvl)
lvl 200 die:
by monster (no bless: drop 3 lvl /with bless: drop 1.5lvl)
by player 50% of death by monster
lvl 500+ die:
by monster (no bless: drop 2 lvl /with bless: drop 1lvl)
by player 50% of death by monster
something like this...
i think i need to change something in this function, i dont know if i'm correct:
and i searched for this function "player:setLossPercent()" but dont have
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