Don't be lazy. Use search.Where is the file to edit Client name "OTClient"
in main.cppWhere is the file to edit Client name "OTClient"
/*
* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <framework/core/application.h>
#include <framework/core/resourcemanager.h>
#include <framework/luaengine/luainterface.h>
#include <client/client.h>
int main(int argc, const char* argv[])
{
std::vector<std::string> args(argv, argv + argc);
// setup application name and version
g_app.setName("OTClient");
g_app.setCompactName("otclient");
g_app.setVersion(VERSION);
// initialize application framework and otclient
g_app.init(args);
g_client.init(args);
// find script init.lua and run it
if(!g_resources.discoverWorkDir("init.lua"))
g_logger.fatal("Unable to find work directory, the application cannot be initialized.");
if(!g_lua.safeRunScript("init.lua"))
g_logger.fatal("Unable to run script init.lua!");
// the run application main loop
g_app.run();
// unload modules
g_app.deinit();
// terminate everything and free memory
g_client.terminate();
g_app.terminate();
return 0;
}
g_app.setName("OTClient");
g_app.setCompactName("otclient");
Don't be lazy. Use search.
The original question in this post was how to change otclient size 1 hour ago.
thx man <3in main.cpp
C++:/* * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include <framework/core/application.h> #include <framework/core/resourcemanager.h> #include <framework/luaengine/luainterface.h> #include <client/client.h> int main(int argc, const char* argv[]) { std::vector<std::string> args(argv, argv + argc); // setup application name and version g_app.setName("OTClient"); g_app.setCompactName("otclient"); g_app.setVersion(VERSION); // initialize application framework and otclient g_app.init(args); g_client.init(args); // find script init.lua and run it if(!g_resources.discoverWorkDir("init.lua")) g_logger.fatal("Unable to find work directory, the application cannot be initialized."); if(!g_lua.safeRunScript("init.lua")) g_logger.fatal("Unable to run script init.lua!"); // the run application main loop g_app.run(); // unload modules g_app.deinit(); // terminate everything and free memory g_client.terminate(); g_app.terminate(); return 0; }
replace otclient with your server name
C++:g_app.setName("OTClient"); g_app.setCompactName("otclient");
NP
download otclient sources here
[URL="http://www.github.com/otland/otclient[/URL]"]www.github.com/otland/otclient[/URL]