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TFS 1.X+ Tfs 1.3 downgraded for 8.6 (nekiro). "rateMagic" in config.lua

roriscrave

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Hi, i'm using tfs 1.3 downgraded by nekiro and found one bug.
in my config.lua have it:
Code:
rateMagic = 3
i have one char with 5900 mana. and i use all mana get ML 9.

If i change it to:
Code:
rateMagic = 999
and use all 5900 mana, i get ML 9 again.

If i change it to:
Code:
rateMagic = 0
and use all 5900 mana, i get ML 9 again.

how do i fix it?
EDIT SOLUTION: I was made some spell that use all mana: creature:addManaSpent(-creature:getMana())
only changed this script, and put now in lua manaPercent = 100%
 
Last edited:
Solution
im using the same distro and just tested

Lua:
rateMagic = 3
Lua:
rateMagic = 30
Lua:
rateMagic = 300

All worked as expected, maybe you need to try reverting some changes you have made that might impact this system?
im using the same distro and just tested

Lua:
rateMagic = 3
Lua:
rateMagic = 30
Lua:
rateMagic = 300

All worked as expected, maybe you need to try reverting some changes you have made that might impact this system?
 
Solution
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