- Joined
- Feb 14, 2015
- Messages
- 5,643
- Solutions
- 559
- Reaction score
- 3,949
Utilizes revscripts and custom attributes unlike my last one, way less source code involved. Somewhat tested.
Functions:
Enums:
Comparing otland:master...infernumx:item-abilities-updated · otland/forgottenserver
A free and open-source MMORPG server emulator written in C++ - Comparing otland:master...infernumx:item-abilities-updated · otland/forgottenserver
github.com
Functions:
- item:setAbility(key, value)
- item:getAbility(key)
- item:getAbilities()
- item:getRawAbilities()
- player:getAbilities()
Enums:
Code:
ITEM_ABILITY_HEALTHGAIN
ITEM_ABILITY_HEALTHTICKS
ITEM_ABILITY_MANAGAIN
ITEM_ABILITY_MANATICKS
ITEM_ABILITY_STAT_MAXHITPOINTS
ITEM_ABILITY_STAT_MAXMANAPOINTS
ITEM_ABILITY_STAT_MAGICPOINTS
ITEM_ABILITY_STAT_MAXHITPOINTSPERCENT
ITEM_ABILITY_STAT_MAXMANAPOINTSPERCENT
ITEM_ABILITY_STAT_MAGICPOINTSPERCENT
ITEM_ABILITY_SKILL_FIST
ITEM_ABILITY_SKILL_CLUB
ITEM_ABILITY_SKILL_SWORD
ITEM_ABILITY_SKILL_AXE
ITEM_ABILITY_SKILL_DISTANCE
ITEM_ABILITY_SKILL_SHIELD
ITEM_ABILITY_SKILL_FISHING
ITEM_ABILITY_CRITICALHITCHANCE
ITEM_ABILITY_CRITICALHITAMOUNT
ITEM_ABILITY_LIFELEECHCHANCE
ITEM_ABILITY_LIFELEECHAMOUNT
ITEM_ABILITY_MANALEECHCHANCE
ITEM_ABILITY_MANALEECHAMOUNT
ITEM_ABILITY_SPEED
ITEM_ABILITY_ABSORBPHYSICAL
ITEM_ABILITY_ABSORBENERGY
ITEM_ABILITY_ABSORBEARTH
ITEM_ABILITY_ABSORBFIRE
ITEM_ABILITY_ABSORBWATER
ITEM_ABILITY_ABSORBICE
ITEM_ABILITY_ABSORBHOLY
ITEM_ABILITY_ABSORBDEATH
ITEM_ABILITY_MANASHIELD
ITEM_ABILITY_INVISIBLE